コード例 #1
0
ファイル: MonoGameGame.cs プロジェクト: zhangxin8105/LGame
 public MonoGameGame(LSetting config, Loon game) : base(config, game)
 {
     this._plat           = game;
     this._start          = JavaSystem.NanoTime();
     this._contentManager = new MonoGameContentManager(game.GetContentManager().ServiceProvider, game.GetContentManager().RootDirectory);
     this._asyn           = new MonoGameAsyn <object>(_log, frame);
     this._log            = new MonoGameLog(config.appName);
     this._support        = new NativeSupport();
     this._assets         = new MonoGameAssets(this);
     this._inputer        = new MonoGameInputMake(this);
     this._graphics       = new MonoGameGraphics(this, game.GetGraphicsDevice(), config.Width, config.Height);
     this.InitProcess();
 }
コード例 #2
0
 public EmulateTouchPort(MonoGameInputMake outer)
 {
     this.outer = outer;
 }