コード例 #1
0
        private ShipModel_Battle _GetFirstActionShip(ICommandAction cmdAction)
        {
            HougekiListModel hougekiListModel = cmdAction as HougekiListModel;

            if (hougekiListModel != null && hougekiListModel.Count > 0)
            {
                return(hougekiListModel.GetData(0).Attacker);
            }
            RaigekiModel raigekiModel = cmdAction as RaigekiModel;

            if (raigekiModel != null)
            {
                return(raigekiModel.GetFirstActionShip());
            }
            return(null);
        }
コード例 #2
0
 public CmdActionPhaseModel(FromMiddleBattleDayData data, Dictionary <int, ShipModel_BattleAll> ships)
 {
     if (data.Production != null)
     {
         _eff = new __EffectModel__(data.Production);
     }
     if (data.F_BattleData != null)
     {
         if (data.F_BattleData.FmtType == 1)
         {
             HougekiDayBattleFmt hougekiDayBattleFmt = data.F_BattleData as HougekiDayBattleFmt;
             _data_f = new HougekiListModel(hougekiDayBattleFmt.AttackData, ships);
         }
         else if (data.F_BattleData.FmtType == 2)
         {
             Raigeki      data2        = data.F_BattleData as Raigeki;
             RaigekiModel raigekiModel = new RaigekiModel(data2, ships);
             if (raigekiModel.Count_f > 0 || raigekiModel.Count_e > 0)
             {
                 _data_f = raigekiModel;
             }
         }
     }
     if (data.E_BattleData == null)
     {
         return;
     }
     if (data.E_BattleData.FmtType == 1)
     {
         HougekiDayBattleFmt hougekiDayBattleFmt2 = data.E_BattleData as HougekiDayBattleFmt;
         _data_e = new HougekiListModel(hougekiDayBattleFmt2.AttackData, ships);
     }
     else if (data.E_BattleData.FmtType == 2)
     {
         Raigeki      data3         = data.E_BattleData as Raigeki;
         RaigekiModel raigekiModel2 = new RaigekiModel(data3, ships);
         if (raigekiModel2.Count_f > 0 || raigekiModel2.Count_e > 0)
         {
             _data_e = raigekiModel2;
         }
     }
 }