コード例 #1
0
ファイル: XAML.cs プロジェクト: liwq-net/UIFactory
        public static Canvas LoadComponent(string xaml)
        {
            XElement x = XElement.Parse(xaml);
            XElement xRoot = x.Elements().FirstOrDefault();
            Canvas canvas = null;
            if (xRoot.Name.LocalName == "Canvas")
            {
                canvas = new Canvas() { Name = xRoot.SafeGetName(), Width = xRoot.SafeGetFloat("Width"), Height = xRoot.SafeGetFloat("Height") };
                canvas.ContentSize = new CCSize(canvas.Width, canvas.Height);

                var eList = xRoot.Elements().ToList();
                foreach (var e in eList)
                {
                    switch (e.Name.LocalName)
                    {
                        case "Image":
                            {
                                if (e.Attribute("Source") != null)
                                {
                                    string filename = e.Attribute("Source").Value;
                                    Image image = new Image(Factory.CreateSpriteFrame(filename)) { Name = e.SafeGetName() };
                                    image.Width = e.SafeGetFloat("Width");
                                    image.Height = e.SafeGetFloat("Height");
                                    image.Left = e.SafeGetFloat("Canvas.Left");
                                    image.Top = e.SafeGetFloat("Canvas.Top");
                                    image.Visible = (e.SafeGetText("Visibility") != "Collapsed");
                                    if (e.Attribute("Opacity") != null)
                                        image.Opacity = (byte)(255 * e.SafeGetFloat("Opacity"));
                                    canvas.AddChild(image);
                                }
                            }
                            break;
                        case "TextBlock":
                            {
                                string fontFamily = e.SafeGetText("FontFamily");
                                if (fontFamily == "")
                                {
                                    //fontFamily = "Content/font.fnt";
                                    continue;
                                }
                                TextBlock textblock = new TextBlock(fontFamily, e.SafeGetText("Text"), e.SafeGetFloat("FontSize")) { Name = e.SafeGetName() };
                                textblock.Left = e.SafeGetFloat("Canvas.Left");
                                textblock.Top = e.SafeGetFloat("Canvas.Top");
                                textblock.Visible = (e.SafeGetText("Visibility") != "Collapsed");
                                if (e.Attribute("Opacity") != null)
                                    textblock.Opacity = (byte)(255 * e.SafeGetFloat("Opacity"));
                                if (e.Attribute("Foreground") != null)
                                {
                                    CCColor4B color = Colors.Parse(e.SafeGetText("Foreground"));
                                    textblock.Color = new CCColor3B(color.R, color.G, color.B);
                                }
                                canvas.AddChild(textblock);
                            }
                            break;
                    }
                }
            }
            canvas.ArrangeChild();
            return canvas;
        }
コード例 #2
0
ファイル: XAML.cs プロジェクト: liwq-net/UIFactory
        //锚点以元素的左下角为准(0,0)
        public static Canvas CreateListLayer(CCNode[] nodes, float marginLeft, float marginTop, float marginBottom, float marginRight)
        {
            float layerWidth = 0;
            float layerHeight = 0;
            foreach (CCNode node in nodes)
            {
                float nodeWidth = node.ContentSize.Width + marginLeft + marginRight;
                float nodeHeight = node.ContentSize.Height + marginTop + marginBottom;
                if (nodeWidth > layerWidth)
                    layerWidth = nodeWidth;
                layerHeight += nodeHeight;
            }
            Canvas canvas = new Canvas() { ContentSize = new CCSize(layerWidth, layerHeight) };

            //CCLayerColor color = new CCLayerColor(CCColor4B.Yellow, layerWidth, layerHeight);
            //canvas.AddChild(color);

            float posX = marginLeft;
            float posY = 0;
            for (int i = 0; i < nodes.Length; i++)
            {
                posY += (nodes[i].ContentSize.Height + marginTop);
                nodes[i].PositionX = posX;
                nodes[i].PositionY = layerHeight - posY;
                posY += marginBottom;
                canvas.AddChild(nodes[i]);
            }

            return canvas;
        }