コード例 #1
0
 private void OnSceneGUI()
 {
     Handles.BeginGUI();
     GUILayout.BeginVertical("道路编辑器", "window", new[] { GUILayout.Height(500), GUILayout.Width(120) });
     if (GUILayout.Button("保存数据"))
     {
         var str = TileMapExtension.maps.SaveMap();
         if (str != null)
         {
             Debug.Log("保存地图信息:" + str);
         }
         else
         {
             Debug.Log("地图信息保存失败");
         }
     }
     GUILayout.BeginHorizontal("关卡选择器", "window", new[] { GUILayout.Height(50), GUILayout.Width(120) });
     //关卡选择
     GUILayout.Label("章节", textStyle);
     chapterStr = GUILayout.TextField(chapterStr, textStyle);
     GUILayout.Label("关卡", textStyle);
     levelStr = GUILayout.TextField(levelStr, textStyle);
     if (GUILayout.Button("选择关卡"))
     {
         DataInit();
         TileMapExtension.chapter = int.Parse(chapterStr);
         TileMapExtension.level   = int.Parse(levelStr);
         map = TileMapExtension.maps.SelectMap(TileMapExtension.chapter, TileMapExtension.level);
         TileMapExtension.InstitateTileMap();
     }
     GUILayout.EndHorizontal();
     //列出该关卡的所有道路
     GUILayout.BeginVertical("道路选择器", "window", new[] { GUILayout.Height(500), GUILayout.Width(120) });
     if (GUILayout.Button("新建道路"))
     {
         map.AddRoad();
     }
     if (GUILayout.Button("删除"))
     {
         map.RemoveRoad();
     }
     if (map != null)
     {
         scrollPosition = GUILayout.BeginScrollView(scrollPosition, true, true, new[] { GUILayout.Height(150), GUILayout.Width(200) });
         string[] array = new string[map.Roads.Keys.Count];
         for (int i = 0; i < array.Length; i++)
         {
             array[i] = (i + 1).ToString();
         }
         //点击Toggle选择
         gridId = GUILayout.SelectionGrid(gridId, array, 4);
         GUILayout.EndScrollView();
         if (gridId != -1)
         {
             GUILayout.BeginVertical("道路节点编辑器", "window", new[] { GUILayout.Height(500), GUILayout.Width(120) });
             if (GUILayout.Button("添加道路节点"))
             {
                 map.AddRoadPoint(gridId + 1, Vector3.zero);
             }
             if (GUILayout.Button("删除道路节点"))
             {
                 map.RemoveRoadPoint(gridId + 1);
             }
             GUILayout.EndVertical();
         }
     }
     GUILayout.EndVertical();
     GUILayout.EndVertical();
     if (map != null && gridId != -1)
     {
         //显示物体
         var list = map.GetRoadPointList(gridId + 1);
         for (int i = 0; i < list.Count; i++)
         {
             var position = list[i];
             //显示路径点
             Handles.color = Color.red;
             Handles.Label(position + new Vector3(0, 1, 0), i.ToString());
             //移动路径
             var size      = HandleUtility.GetHandleSize(position) * 0.1f;
             var handlePos = Handles.Slider2D(
                 position, Vector3.forward,
                 Vector3.up, Vector3.right,
                 size, Handles.CubeHandleCap, Vector2.one);
             list[i] = GetGridCenter(handlePos);
             if (i > 0)
             {
                 Handles.DrawLine(list[i - 1], list[i]);
             }
         }
     }
     Handles.EndGUI();
 }
コード例 #2
0
 public void Awake()
 {
     TileMapExtension.Init();
     chapterStr = TileMapExtension.chapter.ToString();
     levelStr   = TileMapExtension.level.ToString();
 }