protected override void ReadV8(ByteReader reader) { base.ReadV8(reader); DataFlags = reader.ReadU16(); if (( DataFlags & 0x0001 ) == 0x0001) { // Pattern bits are valid if (( DataFlags & 0x0002 ) == 0x0002) { float c = reader.ReadF32(); AmbientColor = new[] {c, c, c, 1.0f}; } else { AmbientColor = reader.ReadRGBA(); } DiffuseColor = reader.ReadRGBA(); if ( ( DataFlags & 0x0004 ) == 0x0004 ) { float c = reader.ReadF32(); SpecularColor = new[] { c, c, c, 1.0f }; } else { SpecularColor = reader.ReadRGBA(); } if ( ( DataFlags & 0x0008 ) == 0x0008 ) { float c = reader.ReadF32(); EmissionColor = new[] { c, c, c, 1.0f }; } else { EmissionColor = reader.ReadRGBA(); } } else { AmbientColor = reader.ReadRGBA(); DiffuseColor = reader.ReadRGBA(); SpecularColor = reader.ReadRGBA(); EmissionColor = reader.ReadRGBA(); } Shininess = reader.ReadF32(); }
protected override void ReadV8(ByteReader reader) { base.ReadV8(reader); ObjectID = reader.ReadI32(); AmbientColor = reader.ReadRGBA(); DiffuseColor = reader.ReadRGBA(); SpecularColor = reader.ReadRGBA(); Brightness = reader.ReadF32(); }
public Vers1ImageFormat(ByteReader reader) { ImageTexelData = new List<byte>(); _numBytes = reader.ReadI32(); if ( _numBytes > 0 ) { PixelFormat = reader.ReadU32(); PixelDataType = reader.ReadU32(); Dimensionality = reader.ReadI16(); Width = reader.ReadI32(); Height = reader.ReadI32(); MipmapsFlag = reader.ReadU32(); SharedImageFlag = reader.ReadU32(); for ( int i = 0; i < _numBytes; i++ ) { ImageTexelData.Add( reader.ReadByte() ); } MipmapMagnificationFilter = reader.ReadI32(); MipmapMinificationFilter = reader.ReadI32(); SDimenWrapMode = reader.ReadI32(); TDimenWrapMode = reader.ReadI32(); TextureFunctionData = reader.ReadI32(); BlendColor = reader.ReadRGBA(); TextureTransform = reader.ReadMx4F32(); } }
public Vers2ImageFormat(ByteReader reader) { TexCoordGenMode = new int[4]; TexCoordRefPlane = new float[4][]; TextureType = reader.ReadI32(); BorderMode = reader.ReadI32(); MipmapMagnificationFilter = reader.ReadI32(); MipmapMinificationFilter = reader.ReadI32(); SDimenWrapMode = reader.ReadI32(); TDimenWrapMode = reader.ReadI32(); RDimenWrapMode = reader.ReadI32(); BlendType = reader.ReadI32(); InternalCompressionLevel = reader.ReadI32(); BlendColor = reader.ReadRGBA(); BorderColor = reader.ReadRGBA(); TextureTransform = reader.ReadMx4F32(); for ( int i = 0; i < 4; i++ ) { TexCoordGenMode[i] = reader.ReadI32(); } for ( int i = 0; i < 4; i++ ) { TexCoordRefPlane[i] = reader.ReadPlaneF32(); } TextureChannel = reader.ReadI32(); _reserved = reader.ReadU32(); InlineImageStorageFlag = reader.ReadU32(); ImageCount = reader.ReadI32(); }