public CompilerArguments(string[] files, string[] references, string[] resources, string[] defines, string output, int alignment, ParsingError[] errors, string pdbOutput, string target, string win32Icon, string win32Resource, bool optimize, string platform, string main, bool ischecked, string debugLevel, int warnLevel, string[] warningFilters, bool nostdlib, bool noConfig) { _files = files; _references = references; _resources = resources; _defines = defines; _output = output; _alignment = alignment; _errors = errors; _pdbOutput = pdbOutput; _target = target; _win32Icon = win32Icon; _win32Resource = win32Resource; _optimize = optimize; _platform = platform; _main = main; _checked = ischecked; _debugLevel = debugLevel; _warnLevel = warnLevel; _warningFilters = warningFilters; _nostdlib = nostdlib; _noConfig = noConfig; }
internal void AddError(ParsingError error) { _errors.Add(error); }
public CompilerArguments(string[] files, string[] references, string[] resources, string [] defines, string output, int alignment, ParsingError[] errors, string pdbOutput, string target, string win32Icon, string win32Resource) { _files = files; _references = references; _resources = resources; _defines = defines; _output = output; _alignment = alignment; _errors = errors; _pdbOutput = pdbOutput; _target = target; _win32Icon = win32Icon; _win32Resource = win32Resource; }