private void Pause_Click(object sender, EventArgs e) { if (AudioPlayOrginal != null) { AudioPlayOrginal.Pause(); audioIsOginalPlayed = false; } }
private void Pause_Click(object sender, EventArgs e) { if (AudioPlay != null) { AudioPlay.Pause(); audioIsPlayed = false; } }
private void EncodeTextInWav_FormClosing(object sender, FormClosingEventArgs e) { if (AudioPlayOrginal != null && audioIsOginalPlayed) { AudioPlayOrginal.Pause(); } if (AudioPlaySteganography != null && audioIsSteganographPlayed) { AudioPlaySteganography.Pause(); } }
private void loadSteganographWav_Click(object sender, EventArgs e) { string file = audioManipulation.getFille("(*.wav)|*.wav"); if (Path.GetExtension(file) == ".wav") { audioSteganohraph = audioManipulation.getWavFile(file); AudioPlaySteganohraph = new AudioPlay(file); fille2Label.ForeColor = Color.Black; fille2Label.Text = string.Format("Wykożystujesz plik wave: {0}", Path.GetFileName(file)); fille2Label.Visible = true; } else { AudioPlaySteganohraph = null; audioSteganohraph = null; fille2Label.Text = "Nie wybrałeś pliku wav"; fille2Label.ForeColor = Color.Red; if (audioSteganohraphIsPalyed) { AudioPlaySteganohraph.Pause(); audioSteganohraphIsPalyed = false; playSteganograph.Text = "Play"; } } }
private void Play_Click(object sender, EventArgs e) { if (AudioPlay != null) { if (audioIsPlayed) { AudioPlay.Pause(); audioIsPlayed = false; Play.Text = "Play"; } else { AudioPlay.Play(); audioIsPlayed = true; Play.Text = "Pause"; } } }
private void playSteganograph_Click(object sender, EventArgs e) { if (AudioPlaySteganography != null) { if (audioIsSteganographPlayed) { AudioPlaySteganography.Pause(); audioIsSteganographPlayed = false; playSteganograph.Text = "Play"; } else { AudioPlaySteganography.Play(); audioIsSteganographPlayed = true; playSteganograph.Text = "Pause"; } } }
private void loadFile_Click(object sender, EventArgs e) { string file = audioManipulation.getFille("(*.wav)|*.wav"); if (Path.GetExtension(file) == ".wav") { audioBeforeSteganography = audioManipulation.getWavFile(file); isSteganograph.Text = audioSteganography.CheckWav(audioBeforeSteganography); AudioPlayOrginal = new AudioPlay(file); var bitsToEncode = new BindingList <KeyValuePair <int, int> >(); for (int i = 1; i <= audioBeforeSteganography.bitsPerSample; i++) { bitsToEncode.Add(new KeyValuePair <int, int>(i, i)); } comboBox1.Visible = true; comboBox1.DataSource = bitsToEncode; comboBox1.ValueMember = "Key"; comboBox1.DisplayMember = "Value"; comboBox1.SelectedIndex = 0; label1.Visible = true;; encodeLabel.ForeColor = Color.Black; encodeLabel.Text = string.Format("Wykożystujesz plik wave: {0}", Path.GetFileName(file)); encodeLabel.Visible = true; calculateFreeMemorySize(); } else { AudioPlayOrginal = null; audioBeforeSteganography = null; encodeLabel.Text = "Nie wybrałeś pliku wav"; encodeLabel.ForeColor = Color.Red; if (audioIsOginalPlayed) { AudioPlayOrginal.Pause(); audioIsOginalPlayed = false; Play.Text = "Play"; } } }