private void detach_game_tbls1(game_tbl entity) { this.SendPropertyChanging(); entity.team_tbl1 = null; }
private void attach_game_tbls(game_tbl entity) { this.SendPropertyChanging(); entity.team_tbl = this; }
partial void Updategame_tbl(game_tbl instance);
partial void Deletegame_tbl(game_tbl instance);
partial void Insertgame_tbl(game_tbl instance);