public async void _timer_Elapsed(object sender, ElapsedEventArgs e) { classCounts = null; classCounts = new classCounters(); Classes.CustomSnapshotRoot root = null; Classes.KeeperAPI keeper = new Classes.KeeperAPI(); Action workAction = delegate { BackgroundWorker worker = new BackgroundWorker(); worker.DoWork += delegate { root = keeper.getKeeperInfo(guid); }; worker.RunWorkerCompleted += async delegate { try { if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team1.faction) == "US") { imgFaction1.Source = loadBitmap(Properties.Resources.usa); } else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team1.faction) == "CN") { imgFaction1.Source = loadBitmap(Properties.Resources.china); } else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team1.faction) == "RU") { imgFaction1.Source = loadBitmap(Properties.Resources.ru); } if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team2.faction) == "US") { imgFaction2.Source = loadBitmap(Properties.Resources.usa); } else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team2.faction) == "CN") { imgFaction2.Source = loadBitmap(Properties.Resources.china); } else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team2.faction) == "RU") { imgFaction2.Source = loadBitmap(Properties.Resources.ru); } foreach (var player in root.snapshot.teamInfo.team1.player) { Classes.Structs.PlayerLoadout playerInfo = await Classes.GetPlayersKit.GetWeaponInfo(player.playerId, player.name); switch (playerInfo.selectedKit.ToString()) { case "0": classCounts.t1Assault += 1; if (playerInfo.kitList[0].kitIdInformation[3] != 2887915611 && playerInfo.kitList[0].kitIdInformation[4] != 2887915611) { classCounts.defib += 1; } break; //2887915611 case "1": classCounts.t1Engineer += 1; break; case "2": classCounts.t1Support += 1; break; case "3": classCounts.t1Recon += 1; break; default: break; } } //Assault pbAssault1.Value = classCounts.t1Assault; lblt1Assault.Content = classCounts.t1Assault.ToString(); //Engineer pbEngineer1.Value = classCounts.t1Engineer; lblt1Engineer.Content = classCounts.t1Engineer.ToString(); //Support pbSupport1.Value = classCounts.t1Support; lblt1Support.Content = classCounts.t1Support.ToString(); //Recon pbRecon1.Value = classCounts.t1Recon; lblt1Recon.Content = classCounts.t1Recon.ToString(); foreach (var player in root.snapshot.teamInfo.team2.player) { Classes.Structs.PlayerLoadout playerInfo = await Classes.GetPlayersKit.GetWeaponInfo(player.playerId, player.name); switch (playerInfo.selectedKit.ToString()) { case "0": classCounts.t2Assault += 1; if (playerInfo.kitList[0].kitIdInformation[3] != 2887915611 && playerInfo.kitList[0].kitIdInformation[4] != 2887915611) { classCounts.defib += 1; } break; case "1": classCounts.t2Engineer += 1; break; case "2": classCounts.t2Support += 1; break; case "3": classCounts.t2Recon += 1; break; default: break; } } //Assault pbAssault2.Value = classCounts.t2Assault; lblt2Assault.Content = classCounts.t2Assault.ToString(); //Support pbEngineer2.Value = classCounts.t2Engineer; lblt2Engineer.Content = classCounts.t2Engineer.ToString(); //Engineer pbSupport2.Value = classCounts.t2Support; lblt2Support.Content = classCounts.t2Support.ToString(); //Recon pbRecon2.Value = classCounts.t2Recon; lblt2Recon.Content = classCounts.t2Recon.ToString(); lblAssaultPlayerWithDefibs.Content = classCounts.defib.ToString(); } catch (Exception ex) { Classes.Logger.addLog(ex.ToString(), 1); } //Update code in here }; worker.RunWorkerAsync(); }; await Application.Current.Dispatcher.BeginInvoke(DispatcherPriority.Background, workAction); }
public async void _timer_Elapsed(object sender, ElapsedEventArgs e) { classCounts = null; classCounts = new classCounters(); Classes.CustomSnapshotRoot root = null; Classes.KeeperAPI keeper = new Classes.KeeperAPI(); Action workAction = delegate { BackgroundWorker worker = new BackgroundWorker(); worker.DoWork += delegate { root = keeper.getKeeperInfo(guid); }; worker.RunWorkerCompleted += async delegate { try { if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team1.faction) == "US") imgFaction1.Source = loadBitmap(Properties.Resources.usa); else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team1.faction) == "CN") imgFaction1.Source = loadBitmap(Properties.Resources.china); else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team1.faction) == "RU") imgFaction1.Source = loadBitmap(Properties.Resources.ru); if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team2.faction) == "US") imgFaction2.Source = loadBitmap(Properties.Resources.usa); else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team2.faction) == "CN") imgFaction2.Source = loadBitmap(Properties.Resources.china); else if (Classes.JSONHelper.whatFaction(root.snapshot.teamInfo.team2.faction) == "RU") imgFaction2.Source = loadBitmap(Properties.Resources.ru); foreach (var player in root.snapshot.teamInfo.team1.player) { Classes.Structs.PlayerLoadout playerInfo = await Classes.GetPlayersKit.GetWeaponInfo(player.playerId, player.name); switch (playerInfo.selectedKit.ToString()) { case "0": classCounts.t1Assault += 1; if (playerInfo.kitList[0].kitIdInformation[3] != 2887915611 && playerInfo.kitList[0].kitIdInformation[4] != 2887915611) classCounts.defib += 1; break; //2887915611 case "1": classCounts.t1Engineer += 1; break; case "2": classCounts.t1Support += 1; break; case "3": classCounts.t1Recon += 1; break; default: break; } } //Assault pbAssault1.Value = classCounts.t1Assault; lblt1Assault.Content = classCounts.t1Assault.ToString(); //Engineer pbEngineer1.Value = classCounts.t1Engineer; lblt1Engineer.Content = classCounts.t1Engineer.ToString(); //Support pbSupport1.Value = classCounts.t1Support; lblt1Support.Content = classCounts.t1Support.ToString(); //Recon pbRecon1.Value = classCounts.t1Recon; lblt1Recon.Content = classCounts.t1Recon.ToString(); foreach (var player in root.snapshot.teamInfo.team2.player) { Classes.Structs.PlayerLoadout playerInfo = await Classes.GetPlayersKit.GetWeaponInfo(player.playerId, player.name); switch (playerInfo.selectedKit.ToString()) { case "0": classCounts.t2Assault += 1; if (playerInfo.kitList[0].kitIdInformation[3] != 2887915611 && playerInfo.kitList[0].kitIdInformation[4] != 2887915611) classCounts.defib += 1; break; case "1": classCounts.t2Engineer += 1; break; case "2": classCounts.t2Support += 1; break; case "3": classCounts.t2Recon += 1; break; default: break; } } //Assault pbAssault2.Value = classCounts.t2Assault; lblt2Assault.Content = classCounts.t2Assault.ToString(); //Support pbEngineer2.Value = classCounts.t2Engineer; lblt2Engineer.Content = classCounts.t2Engineer.ToString(); //Engineer pbSupport2.Value = classCounts.t2Support; lblt2Support.Content = classCounts.t2Support.ToString(); //Recon pbRecon2.Value = classCounts.t2Recon; lblt2Recon.Content = classCounts.t2Recon.ToString(); lblAssaultPlayerWithDefibs.Content = classCounts.defib.ToString(); } catch (Exception ex) { Classes.Logger.addLog(ex.ToString(), 1); } //Update code in here }; worker.RunWorkerAsync(); }; await Application.Current.Dispatcher.BeginInvoke(DispatcherPriority.Background, workAction); }