コード例 #1
0
ファイル: WyrmBlood.cs プロジェクト: blazeykat/prismatism
        public static void Init()
        {
            string     name         = "Wyrm Poison";
            string     resourcePath = "katmod/Resources/WyrmSet/poison2";
            GameObject gameObject   = new GameObject(name);
            WyrmBlood  item         = gameObject.AddComponent <WyrmBlood>();

            ItemBuilder.AddSpriteToObject(name, resourcePath, gameObject);
            string shortDesc = "Higher beings";
            string longDesc  = "Heavily decreases enemy health on hit.\n\nMany researchers come to the Gungeon, with the goal of manipulating the Gungeon's bizarre concept of time. However, after the wyrm was created, all we knew went missing with it's creator.\n\nA vial of this was found in the top floor of the breach.";

            ItemBuilder.SetupItem(item, shortDesc, longDesc, "psm");
            item.quality = PickupObject.ItemQuality.S;
            item.SetupUnlockOnStat(TrackedStats.TIMES_CLEARED_FORGE, DungeonPrerequisite.PrerequisiteOperation.GREATER_THAN, 15);
            Prismatism.Unlocks.Add(item.PickupObjectId, "Clear the forge 15 times");
            item.PlaceItemInAmmonomiconAfterItemById(167);
        }
コード例 #2
0
ファイル: Prismatism.cs プロジェクト: blazeykat/prismatism
        public override void Start()
        {
            try
            {
                FakePrefabHooks.Init();
                ItemBuilder.Init();
                PlayerEventAdder.Init();
                UnlockHookInators.AddHooks();

                MagmaticBlood.Init();
                MimicSkin.Init();             //Added to the doc
                SaplingBullets.Init();        //Added to the doc
                SlightlyLargerBullets.Init(); //Added to the doc
                WarriorsSyringe.Init();       //Added to the doc
                VultureFeather.Init();        //Added to the doc
                StraponRPG.Init();            //Added to the doc
                Jeremy.Init();                //Added to the doc
                Gasoline.Init();              //Added to the doc
                CatSnack.Init();              //Added to the doc
                ClassicCatSnack.Init();
                JunkSynthesizer.Init();

                WyrmBlood.Init(); //Added to the doc

                //GreenCandy.Init();
                //KeyCandy.Init();
                //GoldenCandy.Init();
                //BlueCandy.Init();
                //RedCandy.Init();
                //HeartCandy.Init();
                //MonsterCandy.Init();
                ImprovedCandies.CandiesInit();
                ImprovedCandies.PositiveEffectsInit();
                //TrickOTreater.Init(); //Added to the doc

                BlackSkull.Init();
                StoneSword.Init();
                StoneAmmolet.Init();
                Randy.Init();

                BeeGun.Add();
                //BloodyCannon.Add();
                //WindStaff.Add();
                RedAndWhite.Add();
                RoyalShotgun.Add();
                //Shotstool.Add();
                RescueRanger.Add();
                NuclearShotgun.Add();
                NuclearAmmoPickup.Init();
                SweeperGun.Add();
                MaliciousRailcannon.Add();
                Superbug.Add();

                PetrifyingMirror.Init();
                EnchantedTome.Init();
                BronzeKey.Init();
                StackOfCash.Init();
                ExecutionShells.Init();
                BloodBullets.Init();
                HoodedShells.Init();
                ClockworkCog.Init();
                HighPriestCloak.Init();
                LuckyCoin.Init();
                LuckyHorseshoe.Init();
                ToxicFungus.Init();
                PurpleGuonStone.Init();
                GarbageBin.Init();
                ColdAmmo.Init();
                MaidenPlating.Init();
                PlagueBullets.Init();
                CrownOfBlood.Init();
                GalacticChest.Init();
                Bravery.Init();
                RaidersAxe.Init();
                BulletSynthesizer.Init();
                ElectricRounds.Init();
                ThunderRounds.Init();
                ToxicHoneycomb.Init();

                BoomerangBullets.Init();
                OilyGreaves.Init();
                ShadyChest.Init();
                //CandyBag.Init();
                MinerHelmet.Init();
                Depthmeter.Init();
                Smore.Init();
                KeyDoubler.Init();
                BlankDoubler.Init();
                CursedCandle.Init();
                MyNameIsYoshikageKira.Init();
                MythrilBullets.Init();
                Charcoal.Init();
                CodexUmbra.Init();
                BloodyDice.Init();
                StarFruit.Init();
                HeartyKey.Init();
                DeadlyKnife.Init();
                Overloader.Init();
                Sushi.Init();
                AmmoEnhancer.Init();
                BanditHat.Init();
                Ushanka.Init();
                BigBoom.Init();
                Seashell.Init();
                //GoldenBox.Init();
                CobaltCoin.Init();

                RingOfWealth.Init();
                QuartzCrystal.Init();
                DeadRinger.Init();
                RoyalCapacitator.Init();
                Cookbook.Init();
                ParrotsFeather.Init();

                Soulbauble.Init();
                FlameWisp.Init();

                CatsEye.Init();
                GunPermit.Init();
                DormantStabiliser.Init();
                CaveCarrot.Init();

                BlueAlbum.Init();

                DoubleABattery.Init();
                ScarecrowsHead.Init();
                OnyxBracelet.Init();
                LemonPig.Init();

                IfritsHorn.Init();
                EnderHelmet.Init();
                BabyGoodRobot.Init();
                CaptainsBrooch.Init();
                SoulInator.Init();

                TwoOfHearts.Init();
                ParasiticFungus.Init();
                ExperimentalRocketLauncher.Init();

                AbyssalShield.Init();

                //Coil.Init();

                //Restock.Init();
                //ChainOfBeing.Init();
                //RangeCrystal.Init();
                //BloodyLockpick.Init();
                //Bitey.Init();
                //JestersHat.Init();
                //PrismaticLexicon.Init();
                //GhoulBullets.Init();

                IncubusStartingPassive.Init();
                IncubusStartingActive.Init();

                /*BlueExplosive.Init();
                 * RedExplosive.Init();
                 * WhiteExplosive.Init();
                 * SwarmSneak.Init();
                 * YVSwarmPickup.Init();
                 * WhiteDamageUp.Init();
                 * Drone.Init();*/

                ETGModConsole.Commands.AddGroup("psmdebug", delegate(string[] args)
                {
                    Log("Please specify a command.", TEXT_COLOR);
                });
                ETGModConsole.Commands.GetGroup("psmdebug").AddUnit("guaranteeproc", delegate(string[] args)
                {
                    DebugChance = !DebugChance;
                    Log($"Guarantee Proc is now: {DebugChance}", TEXT_COLOR);
                });
                ETGModConsole.Commands.GetGroup("psmdebug").AddUnit("unlocks", delegate(string[] args)
                {
                    int totalItems            = 0;
                    int unlockedItems         = 0;
                    List <PickupObject> list  = new List <PickupObject>();
                    List <PickupObject> list2 = new List <PickupObject>();
                    foreach (PickupObject item in ItemBuilder.AddedItems)
                    {
                        EncounterTrackable trolling = item.GetComponent <EncounterTrackable>();
                        if (trolling && trolling.prerequisites != null && trolling.prerequisites.Length > 0)
                        {
                            totalItems++;
                            if (trolling.PrerequisitesMet())
                            {
                                unlockedItems++;
                                list2.Add(item);
                            }
                            else
                            {
                                list.Add(item);
                            }
                        }
                    }
                    Log($"Unlocked: {unlockedItems}/{totalItems}", TEXT_COLOR);
                    if (list2.Count > 0)
                    {
                        Log("Items Unlocked:", TEXT_COLOR);
                        foreach (PickupObject item in list2)
                        {
                            Log(item.name, TEXT_COLOR);
                        }
                    }
                    if (list.Count > 0)
                    {
                        Log("Items Left:", TEXT_COLOR);
                        foreach (PickupObject item in list)
                        {
                            Log($"{item.name}: {Unlocks[item.PickupObjectId]}", TEXT_COLOR);
                        }
                    }
                });
                ETGModConsole.Commands.GetGroup("psmdebug").AddUnit("getcustommaximums", delegate(string[] args)
                {
                    Log($"Most Damage Had: {DaveAPIManager.GetPlayerMaximum(CustomTrackedMaximums.MAXIMUM_DAMAGE)}", TEXT_COLOR);
                    Log($"Most Health Had: {DaveAPIManager.GetPlayerMaximum(CustomTrackedMaximums.MAXIMUM_HEALTH)}", TEXT_COLOR);
                    Log($"Most Money Had: {DaveAPIManager.GetPlayerMaximum(CustomTrackedMaximums.MOST_MONEY)}", TEXT_COLOR);
                });
            }
            catch (Exception ex)
            {
                itemsLoad = $"{ex}";
            }

            ETGMod.StartGlobalCoroutine(IfOtherModsExist());
        }