public Frontier(Delaunay.Triangle _firstTri, CircleSweep _cs) { CS = _cs; var ftPts = new List <FrontierPt> { new FrontierPt(_firstTri.Edge0, CS), new FrontierPt(_firstTri.Edge1, CS), new FrontierPt(_firstTri.Edge2, CS) }; ftPts[0].Right = ftPts[1]; ftPts[0].Left = ftPts[2]; ftPts[1].Right = ftPts[2]; ftPts[1].Left = ftPts[0]; ftPts[2].Right = ftPts[0]; ftPts[2].Left = ftPts[1]; CS.m_PolPos[ftPts[0].VertIdx].thetaGroup.Add(ftPts[0]); CS.m_PolPos[ftPts[1].VertIdx].thetaGroup.Add(ftPts[1]); CS.m_PolPos[ftPts[2].VertIdx].thetaGroup.Add(ftPts[2]); }
public FrontierPt(Delaunay.Triangle.HalfEdge _edge, CircleSweep _cs) { EdgeRight = _edge; CS = _cs; }