public int changeMemberLevel(ChatClient player, Guild guild, int playerId, int level) { if(guild.checkInGuild((int)player.characterId)&&guild.checkInGuild(playerId)) { int playerLevel=guild.getUserPermissions((int)player.characterId); if(playerLevel==(int)GuildAccessLevel.GAL_OWNER) { // player can modify anyones permissions setUserRights(guild, playerId, level); return 0; } } return -1; }
public void removeGuild(Guild guild) { string sql=String.Format("DELETE FROM {0} WHERE ID = '{0}';", GUILDS_TBL_NAME, guild.getId()); mDb.ExecuteNonQuery(sql); }
public void addGuild(Guild guild) { string sql=String.Format("INSERT INTO {0} name VALUES \"{1}\";", GUILDS_TBL_NAME, guild.getName()); mDb.ExecuteNonQuery(sql); sql=String.Format("SELECT id FROM {0} WHERE name = \"{1}\"", GUILDS_TBL_NAME, guild.getName()); DataTable table=mDb.ExecuteQuery(sql); long id=(long)table.Rows[0]["id"]; guild.setId((int)id); }
public void removeGuild(Guild guild) { //try //{ // std::ostringstream sql; // sql << "delete from " << GUILDS_TBL_NAME // << " where id = '" // << guild.getId() << "';"; // mDb.execSql(sql.str()); //} //catch (const dal::DbSqlQueryExecFailure &e) //{ // utils::throwError("(DALStorage::removeGuild) SQL query failure: ", e); //} }
public void addGuild(Guild guild) { //try //{ // std::ostringstream sqlQuery; // sqlQuery << "insert into " << GUILDS_TBL_NAME // << " (name) VALUES (?)"; // if (mDb.prepareSql(sqlQuery.str())) // { // mDb.bindValue(1, guild.getName()); // mDb.processSql(); // } // else // { // utils::throwError("(DALStorage::addGuild) " // "SQL query preparation failure #1."); // } // sqlQuery.clear(); // sqlQuery.str(""); // sqlQuery << "SELECT id FROM " << GUILDS_TBL_NAME // << " WHERE name = ?"; // if (mDb.prepareSql(sqlQuery.str())) // { // mDb.bindValue(1, guild.getName()); // const dal::RecordSet& guildInfo = mDb.processSql(); // string_to<unsigned int> toUint; // unsigned id = toUint(guildInfo(0, 0)); // guild.setId(id); // } // else // { // utils::throwError("(DALStorage::addGuild) " // "SQL query preparation failure #2."); // } //} //catch (const std::exception &e) //{ // utils::throwError("(DALStorage::addGuild) SQL query failure: ", e); //} }
public Guild createGuild(string name, int playerId) { Guild guild=new Guild(name); // Add guild to db Program.storage.addGuild(guild); // Add guild, and add owner mGuilds.Add(guild); mOwners.Add(playerId); // put the owner in the guild addGuildMember(guild, playerId); // Set and save the member rights Program.storage.setMemberRights(guild.getId(), playerId, (int)GuildAccessLevel.GAL_OWNER); guild.setOwner(playerId); return guild; }
public void addGuildMember(Guild guild, int playerId) { Program.storage.addGuildMember(guild.getId(), playerId); guild.addMember(playerId, (int)GuildAccessLevel.GAL_NONE); }
void setUserRights(Guild guild, int playerId, int rights) { // Set and save the member rights Program.storage.setMemberRights(guild.getId(), playerId, rights); // Set with guild guild.setUserPermissions(playerId, rights); }
void removeGuild(Guild guild) { Program.storage.removeGuild(guild); mOwners.Remove(guild.getOwner()); mGuilds.Remove(guild); }
public void removeGuildMember(Guild guild, int playerId) { // remove the user from the guild Program.storage.removeGuildMember(guild.getId(), playerId); guild.removeMember(playerId); // if theres no more members left delete the guild if (guild.memberCount() == 0) removeGuild(guild); // remove the user from owners list mOwners.Remove(playerId); }