static void Windows64Build() { BuildClass.Build(BuildTarget.StandaloneWindows64, BuildOptions.None); }
static void IOSBuild() { BuildClass.Build(BuildTarget.iOS, BuildOptions.None); }
static void Linux64Build() { BuildClass.Build(BuildTarget.StandaloneLinux64, BuildOptions.None); }
static void AndroidBuild() { BuildClass.Build(BuildTarget.Android, BuildOptions.None); }
static void MacOSXBuild() { BuildClass.Build(BuildTarget.StandaloneOSX, BuildOptions.None); }