コード例 #1
0
ファイル: SblObjects.cs プロジェクト: snarfblam/editroid
 /// <summary>
 /// Creates and initializes an SblGroup.
 /// </summary>
 /// <param name="name">The name of the node.</param>
 /// <param name="subItems">An enumerable object that represents a list of subitems.</param>
 public SblGroup(string name, IEnumerable subItems)
 {
     Name  = name;
     Items = new List <SblNode>();
     foreach (object o in subItems)
     {
         SblNode node = o as SblNode;
         if (node != null)
         {
             Items.Add(node);
         }
     }
 }
コード例 #2
0
ファイル: SblObjects.cs プロジェクト: snarfblam/editroid
        private SblNode GetSblNodeCaseSensitive(string name)
        {
            SblNode result = null;

            for (int i = 0; i < Items.Count; i++)
            {
                if (Items[i].Name.Equals(name))
                {
                    if (result != null) // Ambiguous match
                    {
                        return(null);
                    }
                    result = Items[i];
                }
            }

            return(result);
        }
コード例 #3
0
ファイル: SblObjects.cs プロジェクト: snarfblam/editroid
        private SblNode GetSblNodeCaseInsensitive(string name)
        {
            SblNode result = null;

            for (int i = 0; i < Items.Count; i++)
            {
                if (Items[i].Name.Equals(name, StringComparison.InvariantCultureIgnoreCase))
                {
                    if (result != null) // Ambiguous match
                    {
                        return(null);
                    }
                    result = Items[i];
                }
            }

            return(result);
        }
コード例 #4
0
ファイル: SblObjects.cs プロジェクト: snarfblam/editroid
        /// <summary>
        /// Gets a node by name. There must be a node with a unique name that matches the name
        /// parameter. If there are zero or more than one matching results no node will be returned.
        /// </summary>
        /// <param name="name">The name of the node to return.</param>
        /// <returns>T node if there is one and only one node that matches the specified name, or null otherwise.</returns>
        public override SblNode this[string name] {
            get {
                SblNode result = null;
                for (int i = 0; i < Items.Count; i++)
                {
                    if (Items[i].Name.Equals(name))
                    {
                        if (result != null) // Ambiguous match
                        {
                            return(null);
                        }
                        result = Items[i];
                    }
                }

                return(result);
            }
        }