private void OnEnable() { PluginsFoldoutAnimator = new AnimBool(true); PluginsFoldoutAnimator.valueChanged.AddListener(Repaint); NewPluginFoldoutAnimator = new AnimBool(false); NewPluginFoldoutAnimator.valueChanged.AddListener(Repaint); NativePluginSettings.Load(); for (int i = 0; i < NativePluginSettings.plugins.Count; i++) { NativePluginSettings.plugins[i].sectionAnimator.valueChanged.RemoveAllListeners(); NativePluginSettings.plugins[i].sectionAnimator.valueChanged.AddListener(Repaint); foreach (var options in NativePluginSettings.plugins[i].buildOptions) { options.foldoutAnimator.valueChanged.RemoveAllListeners(); options.foldoutAnimator.valueChanged.AddListener(Repaint); } } if (newPlugin == null) { newPlugin = NativePlugin.GetDefault(this); } CMakeHelper.GetCMakeVersion((version) => { cmakeVersion = version; }); backgroundProcessManager = new BackgroundProcessManager(this); List <string> platformStrings = new List <string>(); List <int> platforms = new List <int>(); foreach (BuildPlatform platform in Enum.GetValues(typeof(BuildPlatform))) { if (GetBuilder(platform).IsAvailable) { platforms.Add((int)platform); platformStrings.Add(ObjectNames.NicifyVariableName(Enum.GetName(typeof(BuildPlatform), platform))); } } AvailablePlatformStrings = platformStrings.ToArray(); AvailablePlatformInts = platforms.ToArray(); }
private void OnDisable() { NativePluginSettings.Save(); }