static void Main() { Controller controller = new Controller(); LeapListener listener = new LeapListener(); controller.AddListener(listener); controller.SetPolicyFlags(Controller.PolicyFlag.POLICYBACKGROUNDFRAMES); TouchInjector.InitializeTouchInjection(256, TouchFeedback.INDIRECT); //initialize touch injection with num max touch points, indirect feedback to show hover position TouchActions.InitializeContacts(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new SettingsWindow()); controller.RemoveListener(listener); controller.Dispose(); }
public override void OnFrame(Controller cntrlr) { // Get the current frame. Frame currentFrame = cntrlr.Frame(); currentTime = currentFrame.Timestamp; timeChange = currentTime - previousTime; if (timeChange > 1000) //0 { Finger finger1 = currentFrame.Fingers[0]; SettingsWindow.debugText[0] = "X: " + finger1.TipPosition.x.ToString() + "\n" + "Y: " + finger1.TipPosition.y.ToString() + "\n" + "Z: " + finger1.TipPosition.z.ToString() + "\n"; switch (SettingsWindow.runMode) { case 0: if (!currentFrame.Fingers.IsEmpty) { TouchActions.Run(currentFrame.Fingers); } break; case 1: if (!currentFrame.Fingers.IsEmpty) { TouchActions.RunOne(currentFrame.Fingers); } break; case 2: if (!currentFrame.Fingers.IsEmpty) { TouchActions.RunTwo(currentFrame.Fingers); } break; case 3: if (!currentFrame.Tools.IsEmpty) { TouchActions.RunTool(currentFrame.Tools); } break; case 4: if (!currentFrame.Fingers.IsEmpty) { TouchActions.RunMouse(currentFrame.Fingers); } break; } previousTime = currentTime; } }