コード例 #1
0
        public static void ExecuteE(Obj_AI_Hero enemy)
        {
            switch (Config.CondemnMethod.SelectedValue)
            {
            case "Shine":
                Condemn.ShineCondemn(enemy, Config.PushDistance.Value);
                break;

            case "Asuna":
                Condemn.AsunaCondemn(enemy, Config.PushDistance.Value);
                break;

            case "360":
                if (Condemn.Condemn360(enemy, Config.PushDistance.Value))
                {
                    Spells.E.Cast(enemy);
                }
                break;
            }
        }
コード例 #2
0
        public static void ExecuteE(AIHeroClient enemy)
        {
            switch (Config.CondemnMethod)
            {
            case 0:
                Condemn.ShineCondemn(enemy, Config.PushDistance);
                break;

            case 1:
                Condemn.AsunaCondemn(enemy, Config.PushDistance);
                break;

            case 2:
                if (Condemn.Condemn360(enemy, Config.PushDistance))
                {
                    Spells.E.Cast(enemy);
                }
                break;
            }
        }