public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadInt(32); Field3 = buffer.ReadInt(32); Field4 = buffer.ReadInt(32); Field5 = buffer.ReadInt(32); Field6 = buffer.ReadInt(32); Field7 = new ColorPath(); Field7.Parse(buffer); Field8 = new ColorPath(); Field8.Parse(buffer); Field9 = new FloatPath(); Field9.Parse(buffer); Field10 = new FloatPath(); Field10.Parse(buffer); Field11 = buffer.ReadInt(2); Field12 = buffer.ReadInt(32); Field13 = new UberMaterial(); Field13.Parse(buffer); }
public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); snoCloth = buffer.ReadInt(32); serTagMap = new SerializeData(); serTagMap.Parse(buffer); hTagMap = new DT_TAGMAP(); hTagMap.Parse(buffer); Field4 = new UberMaterial(); Field4.Parse(buffer); snoMaterial = buffer.ReadInt(32); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueS32(); stream.Position = offset + 24; Field3 = stream.ReadValueS32(); stream.Position = offset + 28; Field4 = stream.ReadValueS32(); stream.Position = offset + 32; Field5 = stream.ReadValueS32(); stream.Position = offset + 36; Field6 = stream.ReadValueS32(); stream.Position = offset + 40; Field7 = new ColorPath(); Field7.FileRead(stream, stream.Position); stream.Position = offset + 80; Field8 = new ColorPath(); Field8.FileRead(stream, stream.Position); stream.Position = offset + 120; Field9 = new FloatPath(); Field9.FileRead(stream, stream.Position); stream.Position = offset + 160; Field10 = new FloatPath(); Field10.FileRead(stream, stream.Position); stream.Position = offset + 200; _Field11 = stream.ReadValueS32(); stream.Position = offset + 204; Field12 = stream.ReadValueS32(); stream.Position = offset + 208; Field13 = new UberMaterial(); Field13.FileRead(stream, stream.Position); }
public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadFloat32(); Field3 = buffer.ReadFloat32(); Field4 = buffer.ReadFloat32(); Field5 = buffer.ReadFloat32(); Field6 = buffer.ReadFloat32(); Field7 = buffer.ReadFloat32(); Field8 = new UberMaterial(); Field8.Parse(buffer); snoPhysics = buffer.ReadInt(32); Field10 = buffer.ReadInt(32); Field11 = buffer.ReadInt(32); Field12 = buffer.ReadInt(32); Field13 = buffer.ReadInt(32); Field14 = new ColorPath(); Field14.Parse(buffer); Field15 = new ColorPath(); Field15.Parse(buffer); Field16 = new FloatPath(); Field16.Parse(buffer); Field17 = new FloatPath(); Field17.Parse(buffer); Field18 = new FloatPath(); Field18.Parse(buffer); Field19 = new FloatPath(); Field19.Parse(buffer); Field20 = new FloatPath(); Field20.Parse(buffer); Field21 = new FloatPath(); Field21.Parse(buffer); Field22 = new FloatPath(); Field22.Parse(buffer); Field23 = new FloatPath(); Field23.Parse(buffer); Field24 = new FloatPath(); Field24.Parse(buffer); Field25 = new FloatPath(); Field25.Parse(buffer); Field26 = new VectorPath(); Field26.Parse(buffer); Field27 = new VelocityPath(); Field27.Parse(buffer); Field28 = buffer.ReadFloat32(); Field29 = buffer.ReadFloat32(); Field30 = new FloatPath(); Field30.Parse(buffer); Field31 = new FloatPath(); Field31.Parse(buffer); Field32 = new FloatPath(); Field32.Parse(buffer); Field33 = new FloatPath(); Field33.Parse(buffer); Field34 = new FloatPath(); Field34.Parse(buffer); Field35 = buffer.ReadInt(32); serMsgTriggeredEvents = new SerializeData(); serMsgTriggeredEvents.Parse(buffer); //still checking variablearrays this.MsgTriggeredEvents = new List<MsgTriggeredEvent>( buffer.ReadInt(0) ); for(int loop12 = 0; loop12 < _MsgTriggeredEvents.Count; loop12++) { _MsgTriggeredEvents[loop12] = new MsgTriggeredEvent(); _MsgTriggeredEvents[loop12].Parse(buffer); } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadValueS32(); stream.Position = offset + 4; snoCloth = stream.ReadValueS32(); stream.Position = offset + 8; serTagMap = new SerializeData(); serTagMap.FileRead(stream, stream.Position); stream.Position = offset + 16; // hTagMap: type DT_TAGMAP hasnt a deserializer implemented throw new Exception("some fields arent going to be decoded."); stream.Position = offset + 24; Field4 = new UberMaterial(); Field4.FileRead(stream, stream.Position); stream.Position = offset + 128; snoMaterial = stream.ReadValueS32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueF32(); stream.Position = offset + 24; Field3 = stream.ReadValueF32(); stream.Position = offset + 28; Field4 = stream.ReadValueF32(); stream.Position = offset + 32; Field5 = stream.ReadValueF32(); stream.Position = offset + 36; Field6 = stream.ReadValueF32(); stream.Position = offset + 40; Field7 = stream.ReadValueF32(); stream.Position = offset + 48; Field8 = new UberMaterial(); Field8.FileRead(stream, stream.Position); stream.Position = offset + 152; snoPhysics = stream.ReadValueS32(); stream.Position = offset + 156; Field10 = stream.ReadValueS32(); stream.Position = offset + 160; Field11 = stream.ReadValueS32(); stream.Position = offset + 164; Field12 = stream.ReadValueS32(); stream.Position = offset + 168; Field13 = stream.ReadValueS32(); stream.Position = offset + 172; Field14 = new ColorPath(); Field14.FileRead(stream, stream.Position); stream.Position = offset + 212; Field15 = new ColorPath(); Field15.FileRead(stream, stream.Position); stream.Position = offset + 252; Field16 = new FloatPath(); Field16.FileRead(stream, stream.Position); stream.Position = offset + 292; Field17 = new FloatPath(); Field17.FileRead(stream, stream.Position); stream.Position = offset + 332; Field18 = new FloatPath(); Field18.FileRead(stream, stream.Position); stream.Position = offset + 372; Field19 = new FloatPath(); Field19.FileRead(stream, stream.Position); stream.Position = offset + 412; Field20 = new FloatPath(); Field20.FileRead(stream, stream.Position); stream.Position = offset + 452; Field21 = new FloatPath(); Field21.FileRead(stream, stream.Position); stream.Position = offset + 492; Field22 = new FloatPath(); Field22.FileRead(stream, stream.Position); stream.Position = offset + 532; Field23 = new FloatPath(); Field23.FileRead(stream, stream.Position); stream.Position = offset + 572; Field24 = new FloatPath(); Field24.FileRead(stream, stream.Position); stream.Position = offset + 612; Field25 = new FloatPath(); Field25.FileRead(stream, stream.Position); stream.Position = offset + 652; Field26 = new VectorPath(); Field26.FileRead(stream, stream.Position); stream.Position = offset + 692; Field27 = new VelocityPath(); Field27.FileRead(stream, stream.Position); stream.Position = offset + 732; Field28 = stream.ReadValueF32(); stream.Position = offset + 736; Field29 = stream.ReadValueF32(); stream.Position = offset + 740; Field30 = new FloatPath(); Field30.FileRead(stream, stream.Position); stream.Position = offset + 780; Field31 = new FloatPath(); Field31.FileRead(stream, stream.Position); stream.Position = offset + 820; Field32 = new FloatPath(); Field32.FileRead(stream, stream.Position); stream.Position = offset + 860; Field33 = new FloatPath(); Field33.FileRead(stream, stream.Position); stream.Position = offset + 900; Field34 = new FloatPath(); Field34.FileRead(stream, stream.Position); stream.Position = offset + 948; Field35 = stream.ReadValueS32(); stream.Position = offset + 940; serMsgTriggeredEvents = new SerializeData(); serMsgTriggeredEvents.FileRead(stream, stream.Position); stream.Position = offset + 952; //still checking variablearrays MsgTriggeredEvents = new List<MsgTriggeredEvent>(); for(int i = 0; i < (int)(serMsgTriggeredEvents.Field1 / 412); i++) { stream.Position = serMsgTriggeredEvents.Field0 + 16 + (412*i) ; MsgTriggeredEvent temp12_MsgTriggeredEvents; temp12_MsgTriggeredEvents = new MsgTriggeredEvent(); temp12_MsgTriggeredEvents.FileRead(stream, stream.Position); _MsgTriggeredEvents.Add(temp12_MsgTriggeredEvents); } }
public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadInt(32); Field3 = buffer.ReadInt(32); Field4 = buffer.ReadInt(32); Field5 = new InterpolationScalar(); Field5.Parse(buffer); Field6 = new FloatPath(); Field6.Parse(buffer); Field7 = new IntPath(); Field7.Parse(buffer); Field8 = new FloatPath(); Field8.Parse(buffer); Field9 = new TimePath(); Field9.Parse(buffer); Field10 = new FloatPath(); Field10.Parse(buffer); Field11 = new VelocityVectorPath(); Field11.Parse(buffer); Field12 = new AnglePath(); Field12.Parse(buffer); Field13 = new VelocityVectorPath(); Field13.Parse(buffer); Field14 = new VelocityPath(); Field14.Parse(buffer); Field15 = new VelocityPath(); Field15.Parse(buffer); Field16 = new VelocityPath(); Field16.Parse(buffer); Field17 = new UberMaterial(); Field17.Parse(buffer); snoPhysics = buffer.ReadInt(32); Field19 = buffer.ReadFloat32(); Field20 = buffer.ReadInt(32); Field21 = buffer.ReadFloat32(); Field22 = buffer.ReadFloat32(); Field23 = buffer.ReadFloat32(); Field24 = buffer.ReadFloat32(); Field25 = buffer.ReadFloat32(); Field26 = buffer.ReadFloat32(); Field27 = buffer.ReadFloat32(); snoActor = buffer.ReadInt(32); Field29 = new EmitterParams(); Field29.Parse(buffer); Field30 = new FloatPath(); Field30.Parse(buffer); Field31 = new ColorPath(); Field31.Parse(buffer); Field32 = new FloatPath(); Field32.Parse(buffer); Field33 = new FloatPath(); Field33.Parse(buffer); Field34 = new AnglePath(); Field34.Parse(buffer); Field35 = new AngularVelocityPath(); Field35.Parse(buffer); Field36 = new AngularVelocityPath(); Field36.Parse(buffer); Field37 = new AnglePath(); Field37.Parse(buffer); Field38 = new VectorPath(); Field38.Parse(buffer); Field39 = new FloatPath(); Field39.Parse(buffer); Field40 = new VelocityPath(); Field40.Parse(buffer); Field41 = new AngularVelocityPath(); Field41.Parse(buffer); Field42 = new FloatPath(); Field42.Parse(buffer); Field43 = new VelocityPath(); Field43.Parse(buffer); Field44 = new VectorPath(); Field44.Parse(buffer); Field45 = new VelocityVectorPath(); Field45.Parse(buffer); Field46 = new AccelVectorPath(); Field46.Parse(buffer); Field47 = new VectorPath(); Field47.Parse(buffer); Field48 = new VelocityVectorPath(); Field48.Parse(buffer); Field49 = new AccelVectorPath(); Field49.Parse(buffer); Field50 = new VelocityPath(); Field50.Parse(buffer); Field51 = new FloatPath(); Field51.Parse(buffer); Field52 = new VectorPath(); Field52.Parse(buffer); Field53 = new VelocityPath(); Field53.Parse(buffer); Field54 = buffer.ReadFloat32(); Field55 = buffer.ReadInt(32); Field56 = buffer.ReadFloat32(); Field57 = buffer.ReadFloat32(); Field58 = buffer.ReadInt(32); serMsgTriggeredEvents = new SerializeData(); serMsgTriggeredEvents.Parse(buffer); //still checking variablearrays this.MsgTriggeredEvents = new List<MsgTriggeredEvent>( buffer.ReadInt(0) ); for(int loop12 = 0; loop12 < _MsgTriggeredEvents.Count; loop12++) { _MsgTriggeredEvents[loop12] = new MsgTriggeredEvent(); _MsgTriggeredEvents[loop12].Parse(buffer); } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueS32(); stream.Position = offset + 24; Field3 = stream.ReadValueS32(); stream.Position = offset + 28; Field4 = stream.ReadValueS32(); stream.Position = offset + 32; Field5 = new InterpolationScalar(); Field5.FileRead(stream, stream.Position); stream.Position = offset + 44; Field6 = new FloatPath(); Field6.FileRead(stream, stream.Position); stream.Position = offset + 84; Field7 = new IntPath(); Field7.FileRead(stream, stream.Position); stream.Position = offset + 124; Field8 = new FloatPath(); Field8.FileRead(stream, stream.Position); stream.Position = offset + 164; Field9 = new TimePath(); Field9.FileRead(stream, stream.Position); stream.Position = offset + 204; Field10 = new FloatPath(); Field10.FileRead(stream, stream.Position); stream.Position = offset + 284; Field11 = new VelocityVectorPath(); Field11.FileRead(stream, stream.Position); stream.Position = offset + 244; Field12 = new AnglePath(); Field12.FileRead(stream, stream.Position); stream.Position = offset + 324; Field13 = new VelocityVectorPath(); Field13.FileRead(stream, stream.Position); stream.Position = offset + 364; Field14 = new VelocityPath(); Field14.FileRead(stream, stream.Position); stream.Position = offset + 404; Field15 = new VelocityPath(); Field15.FileRead(stream, stream.Position); stream.Position = offset + 444; Field16 = new VelocityPath(); Field16.FileRead(stream, stream.Position); stream.Position = offset + 568; Field17 = new UberMaterial(); Field17.FileRead(stream, stream.Position); stream.Position = offset + 672; snoPhysics = stream.ReadValueS32(); stream.Position = offset + 676; Field19 = stream.ReadValueF32(); stream.Position = offset + 680; Field20 = stream.ReadValueS32(); stream.Position = offset + 684; Field21 = stream.ReadValueF32(); stream.Position = offset + 688; Field22 = stream.ReadValueF32(); stream.Position = offset + 692; Field23 = stream.ReadValueF32(); stream.Position = offset + 696; Field24 = stream.ReadValueF32(); stream.Position = offset + 700; Field25 = stream.ReadValueF32(); stream.Position = offset + 704; Field26 = stream.ReadValueF32(); stream.Position = offset + 708; Field27 = stream.ReadValueF32(); stream.Position = offset + 712; snoActor = stream.ReadValueS32(); stream.Position = offset + 716; Field29 = new EmitterParams(); Field29.FileRead(stream, stream.Position); stream.Position = offset + 1008; Field30 = new FloatPath(); Field30.FileRead(stream, stream.Position); stream.Position = offset + 968; Field31 = new ColorPath(); Field31.FileRead(stream, stream.Position); stream.Position = offset + 1048; Field32 = new FloatPath(); Field32.FileRead(stream, stream.Position); stream.Position = offset + 1088; Field33 = new FloatPath(); Field33.FileRead(stream, stream.Position); stream.Position = offset + 1128; Field34 = new AnglePath(); Field34.FileRead(stream, stream.Position); stream.Position = offset + 1168; Field35 = new AngularVelocityPath(); Field35.FileRead(stream, stream.Position); stream.Position = offset + 1208; Field36 = new AngularVelocityPath(); Field36.FileRead(stream, stream.Position); stream.Position = offset + 1248; Field37 = new AnglePath(); Field37.FileRead(stream, stream.Position); stream.Position = offset + 1288; Field38 = new VectorPath(); Field38.FileRead(stream, stream.Position); stream.Position = offset + 1328; Field39 = new FloatPath(); Field39.FileRead(stream, stream.Position); stream.Position = offset + 1368; Field40 = new VelocityPath(); Field40.FileRead(stream, stream.Position); stream.Position = offset + 1408; Field41 = new AngularVelocityPath(); Field41.FileRead(stream, stream.Position); stream.Position = offset + 1448; Field42 = new FloatPath(); Field42.FileRead(stream, stream.Position); stream.Position = offset + 1488; Field43 = new VelocityPath(); Field43.FileRead(stream, stream.Position); stream.Position = offset + 1528; Field44 = new VectorPath(); Field44.FileRead(stream, stream.Position); stream.Position = offset + 1568; Field45 = new VelocityVectorPath(); Field45.FileRead(stream, stream.Position); stream.Position = offset + 1608; Field46 = new AccelVectorPath(); Field46.FileRead(stream, stream.Position); stream.Position = offset + 1648; Field47 = new VectorPath(); Field47.FileRead(stream, stream.Position); stream.Position = offset + 1688; Field48 = new VelocityVectorPath(); Field48.FileRead(stream, stream.Position); stream.Position = offset + 1728; Field49 = new AccelVectorPath(); Field49.FileRead(stream, stream.Position); stream.Position = offset + 1768; Field50 = new VelocityPath(); Field50.FileRead(stream, stream.Position); stream.Position = offset + 1808; Field51 = new FloatPath(); Field51.FileRead(stream, stream.Position); stream.Position = offset + 484; Field52 = new VectorPath(); Field52.FileRead(stream, stream.Position); stream.Position = offset + 524; Field53 = new VelocityPath(); Field53.FileRead(stream, stream.Position); stream.Position = offset + 564; Field54 = stream.ReadValueF32(); stream.Position = offset + 1848; Field55 = stream.ReadValueS32(); stream.Position = offset + 1852; Field56 = stream.ReadValueF32(); stream.Position = offset + 1856; Field57 = stream.ReadValueF32(); stream.Position = offset + 1868; Field58 = stream.ReadValueS32(); stream.Position = offset + 1860; serMsgTriggeredEvents = new SerializeData(); serMsgTriggeredEvents.FileRead(stream, stream.Position); stream.Position = offset + 1872; //still checking variablearrays MsgTriggeredEvents = new List<MsgTriggeredEvent>(); for(int i = 0; i < (int)(serMsgTriggeredEvents.Field1 / 412); i++) { stream.Position = serMsgTriggeredEvents.Field0 + 16 + (412*i) ; MsgTriggeredEvent temp12_MsgTriggeredEvents; temp12_MsgTriggeredEvents = new MsgTriggeredEvent(); temp12_MsgTriggeredEvents.FileRead(stream, stream.Position); _MsgTriggeredEvents.Add(temp12_MsgTriggeredEvents); } }
public override void Parse(GameBitBuffer buffer) { Field0 = new RGBAColor(); Field0.Parse(buffer); Field1 = new PostFXParams(); Field1.Parse(buffer); Field2 = buffer.ReadInt(32); Field3 = buffer.ReadInt(32); Field4 = new UberMaterial(); Field4.Parse(buffer); snoMusic = buffer.ReadInt(32); snoCombatMusic = buffer.ReadInt(32); snoAmbient = buffer.ReadInt(32); snoReverb = buffer.ReadInt(32); snoWeather = buffer.ReadInt(32); snoIrradianceTex = buffer.ReadInt(32); snoIrradianceTexDead = buffer.ReadInt(32); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = new RGBAColor(); Field0.FileRead(stream, stream.Position); stream.Position = offset + 4; Field1 = new PostFXParams(); Field1.FileRead(stream, stream.Position); stream.Position = offset + 36; Field2 = stream.ReadValueS32(); stream.Position = offset + 40; Field3 = stream.ReadValueS32(); stream.Position = offset + 48; Field4 = new UberMaterial(); Field4.FileRead(stream, stream.Position); stream.Position = offset + 152; snoMusic = stream.ReadValueS32(); stream.Position = offset + 156; snoCombatMusic = stream.ReadValueS32(); stream.Position = offset + 160; snoAmbient = stream.ReadValueS32(); stream.Position = offset + 164; snoReverb = stream.ReadValueS32(); stream.Position = offset + 168; snoWeather = stream.ReadValueS32(); stream.Position = offset + 172; snoIrradianceTex = stream.ReadValueS32(); stream.Position = offset + 176; snoIrradianceTexDead = stream.ReadValueS32(); }