public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); TriggerConditions = new TriggerConditions(); TriggerConditions.Parse(buffer); Field2 = buffer.ReadInt(32); Field3 = new SNOName(); Field3.Parse(buffer); Field4 = buffer.ReadInt(32); Field5 = buffer.ReadInt(32); HardPointLinks = new HardpointLink[2]; for(int i = 0;i < _HardPointLinks.Length;i++) { _HardPointLinks[i] = new HardpointLink(); _HardPointLinks[i].Parse(buffer); } LookLink = new LookLink(); LookLink.Parse(buffer); ConstraintLink = new ConstraintLink(); ConstraintLink.Parse(buffer); Field9 = buffer.ReadInt(32); Field10 = buffer.ReadFloat32(); Field11 = buffer.ReadInt(32); Field12 = buffer.ReadInt(32); Field13 = buffer.ReadInt(32); Field14 = buffer.ReadInt(32); Field15 = buffer.ReadInt(32); Field16 = buffer.ReadFloat32(); Field17 = buffer.ReadFloat32(); Field18 = buffer.ReadInt(32); Field19 = buffer.ReadInt(32); Field20 = buffer.ReadFloat32(); Field21 = buffer.ReadInt(32); Velocity = buffer.ReadFloat32(); Ticks1 = buffer.ReadInt(32); RuneType = buffer.ReadInt(32); UseRuneType = buffer.ReadInt(32); Color1 = new RGBAColor(); Color1.Parse(buffer); Field27 = buffer.ReadInt(32); Color2 = new RGBAColor(); Color2.Parse(buffer); Field29 = buffer.ReadInt(32); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadValueS32(); stream.Position = offset + 4; TriggerConditions = new TriggerConditions(); TriggerConditions.FileRead(stream, stream.Position); stream.Position = offset + 40; Field2 = stream.ReadValueS32(); stream.Position = offset + 44; Field3 = new SNOName(); Field3.FileRead(stream, stream.Position); stream.Position = offset + 52; Field4 = stream.ReadValueS32(); stream.Position = offset + 56; Field5 = stream.ReadValueS32(); stream.Position = offset + 68; HardPointLinks = new HardpointLink[2]; for(int loop12=0; loop12 < 2; loop12++ ) { HardpointLink temp12_HardPointLinks; temp12_HardPointLinks = new HardpointLink(); temp12_HardPointLinks.FileRead(stream, stream.Position); _HardPointLinks[loop12] = temp12_HardPointLinks; } stream.Position = offset + 204; LookLink = new LookLink(); LookLink.FileRead(stream, stream.Position); stream.Position = offset + 268; ConstraintLink = new ConstraintLink(); ConstraintLink.FileRead(stream, stream.Position); stream.Position = offset + 332; Field9 = stream.ReadValueS32(); stream.Position = offset + 336; Field10 = stream.ReadValueF32(); stream.Position = offset + 340; Field11 = stream.ReadValueS32(); stream.Position = offset + 344; Field12 = stream.ReadValueS32(); stream.Position = offset + 348; Field13 = stream.ReadValueS32(); stream.Position = offset + 352; Field14 = stream.ReadValueS32(); stream.Position = offset + 356; Field15 = stream.ReadValueS32(); stream.Position = offset + 360; Field16 = stream.ReadValueF32(); stream.Position = offset + 364; Field17 = stream.ReadValueF32(); stream.Position = offset + 384; Field18 = stream.ReadValueS32(); stream.Position = offset + 368; Field19 = stream.ReadValueS32(); stream.Position = offset + 372; Field20 = stream.ReadValueF32(); stream.Position = offset + 376; Field21 = stream.ReadValueS32(); stream.Position = offset + 380; Velocity = stream.ReadValueF32(); stream.Position = offset + 388; Ticks1 = stream.ReadValueS32(); stream.Position = offset + 60; RuneType = stream.ReadValueS32(); stream.Position = offset + 64; UseRuneType = stream.ReadValueS32(); stream.Position = offset + 392; Color1 = new RGBAColor(); Color1.FileRead(stream, stream.Position); stream.Position = offset + 396; Field27 = stream.ReadValueS32(); stream.Position = offset + 400; Color2 = new RGBAColor(); Color2.FileRead(stream, stream.Position); stream.Position = offset + 404; Field29 = stream.ReadValueS32(); }