public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadInt(32); Field3 = buffer.ReadInt(32); Field4 = buffer.ReadFloat32(); Field5 = buffer.ReadFloat32(); Field6 = buffer.ReadFloat32(); Field7 = new ConvexHull(); Field7.Parse(buffer); Field8 = new OBB(); Field8.Parse(buffer); Field9 = new Sphere(); Field9.Parse(buffer); Field10 = new Cylinder(); Field10.Parse(buffer); Field11 = new Capsule(); Field11.Parse(buffer); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadValueS32(); stream.Position = offset + 4; Field1 = stream.ReadValueS32(); stream.Position = offset + 8; Field2 = stream.ReadValueS32(); stream.Position = offset + 12; Field3 = stream.ReadValueS32(); stream.Position = offset + 16; Field4 = stream.ReadValueF32(); stream.Position = offset + 20; Field5 = stream.ReadValueF32(); stream.Position = offset + 24; Field6 = stream.ReadValueF32(); stream.Position = offset + 28; Field7 = new ConvexHull(); Field7.FileRead(stream, stream.Position); stream.Position = offset + 132; Field8 = new OBB(); Field8.FileRead(stream, stream.Position); stream.Position = offset + 172; Field9 = new Sphere(); Field9.FileRead(stream, stream.Position); stream.Position = offset + 188; Field10 = new Cylinder(); Field10.FileRead(stream, stream.Position); stream.Position = offset + 216; Field11 = new Capsule(); Field11.FileRead(stream, stream.Position); }