コード例 #1
0
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = new GameId();
     Field1.Parse(buffer);
     Field2 = new EntityId();
     Field2.Parse(buffer);
     Field3 = buffer.ReadInt(5) + (-1);
 }
コード例 #2
0
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     PlayerIndex = buffer.ReadInt(3);
     ToonId = new EntityId();
     ToonId.Parse(buffer);
     GameAccountId = new EntityId();
     GameAccountId.Parse(buffer);
     ToonName = buffer.ReadCharArray(49);
     Field5 = buffer.ReadInt(5) + (-1);
     Field6 = buffer.ReadInt(3) + (-1);
     snoActorPortrait = buffer.ReadInt(32);
     Field8 = buffer.ReadInt(7);
     StateData = new HeroStateData();
     StateData.Parse(buffer);
     Field10 = buffer.ReadBool();
     Field11 = buffer.ReadInt(32);
     ActorID = buffer.ReadInt(32);
 }
コード例 #3
0
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = new GameId();
     Field1.FileRead(stream, stream.Position);
     stream.Position = offset + 32;
     Field2 = new EntityId();
     Field2.FileRead(stream, stream.Position);
     stream.Position = offset + 48;
     _Field3 = stream.ReadValueS32();
 }
コード例 #4
0
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     _PlayerIndex = stream.ReadValueS32();
     stream.Position = offset + 16;
     ToonId = new EntityId();
     ToonId.FileRead(stream, stream.Position);
     stream.Position = offset + 32;
     GameAccountId = new EntityId();
     GameAccountId.FileRead(stream, stream.Position);
     stream.Position = offset + 48;
     ToonName = stream.ReadString(49);
     stream.Position = offset + 100;
     _Field5 = stream.ReadValueS32();
     stream.Position = offset + 104;
     _Field6 = stream.ReadValueS32();
     stream.Position = offset + 108;
     snoActorPortrait = stream.ReadValueS32();
     stream.Position = offset + 112;
     _Field8 = stream.ReadValueS32();
     stream.Position = offset + 116;
     StateData = new HeroStateData();
     StateData.FileRead(stream, stream.Position);
     stream.Position = offset + 17168;
     Field10 = stream.ReadValueS32() == 1;
     stream.Position = offset + 17172;
     Field11 = stream.ReadValueS32();
     stream.Position = offset + 17176;
     ActorID = stream.ReadValueS32();
 }
コード例 #5
0
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     ToonEntityId = new EntityId();
     ToonEntityId.Parse(buffer);
     Field2 = new GameId();
     Field2.Parse(buffer);
     GameId = buffer.ReadInt(32);
     Field4 = buffer.ReadInt64(64);
     Field5 = buffer.ReadInt(4) + (2);
     ProtocolHash = buffer.ReadInt(32);
     SNOPackHash = buffer.ReadInt(32);
 }
コード例 #6
0
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     ToonEntityId = new EntityId();
     ToonEntityId.FileRead(stream, stream.Position);
     stream.Position = offset + 24;
     Field2 = new GameId();
     Field2.FileRead(stream, stream.Position);
     stream.Position = offset + 48;
     GameId = stream.ReadValueS32();
     stream.Position = offset + 56;
     Field4 = stream.ReadValueS64();
     stream.Position = offset + 64;
     _Field5 = stream.ReadValueS32();
     stream.Position = offset + 68;
     ProtocolHash = stream.ReadValueS32();
     stream.Position = offset + 72;
     SNOPackHash = stream.ReadValueS32();
 }
コード例 #7
0
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = new EntityId();
     Field1.Parse(buffer);
 }
コード例 #8
0
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = new EntityId();
     Field1.FileRead(stream, stream.Position);
 }