public override bool load(MaskDAGGraphNode fromNode) { Device_Smooth dc = fromNode as Device_Smooth; mGUID = dc.mGUID; draggedByMouse(Location, dc.Location); SmoothPower = dc.SmoothPower; return(true); }
private void smoothToolStripMenuItem_Click(object sender, EventArgs e) { Device_Smooth gn = new Device_Smooth(this); mNodes.Add(gn); }