コード例 #1
0
ファイル: BaseGamingService.cs プロジェクト: drawcode/bom
        //------------------------------------------------------------------------------
        public virtual void SetGameProfileContentByUuid()
        {
            ResponseGameProfileContentBool wrapper = new ResponseGameProfileContentBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-profile-content/set/by-uuid";

            GameProfileContent obj = new GameProfileContent();

            string _username = util.GetParamValue(_context, "username");
            if(!String.IsNullOrEmpty(_username))
                obj.username = (string)_username;

            string _code = util.GetParamValue(_context, "code");
            if(!String.IsNullOrEmpty(_code))
                obj.code = (string)_code;

            string _profile_id = util.GetParamValue(_context, "profile_id");
            if(!String.IsNullOrEmpty(_profile_id))
                obj.profile_id = (string)_profile_id;

            string _increment = util.GetParamValue(_context, "increment");
            if(!String.IsNullOrEmpty(_increment))
                obj.increment = Convert.ToInt32(_increment);

            string _path = util.GetParamValue(_context, "path");
            if(!String.IsNullOrEmpty(_path))
                obj.path = (string)_path;

            string _display_name = util.GetParamValue(_context, "display_name");
            if(!String.IsNullOrEmpty(_display_name))
                obj.display_name = (string)_display_name;

            string _uuid = util.GetParamValue(_context, "uuid");
            if(!String.IsNullOrEmpty(_uuid))
                obj.uuid = (string)_uuid;

            string _platform = util.GetParamValue(_context, "platform");
            if(!String.IsNullOrEmpty(_platform))
                obj.platform = (string)_platform;

            string _filename = util.GetParamValue(_context, "filename");
            if(!String.IsNullOrEmpty(_filename))
                obj.filename = (string)_filename;

            string _source = util.GetParamValue(_context, "source");
            if(!String.IsNullOrEmpty(_source))
                obj.source = (string)_source;

            string _version = util.GetParamValue(_context, "version");
            if(!String.IsNullOrEmpty(_version))
                obj.version = (string)_version;

            string _game_network = util.GetParamValue(_context, "game_network");
            if(!String.IsNullOrEmpty(_game_network))
                obj.game_network = (string)_game_network;

            string _type = util.GetParamValue(_context, "type");
            if(!String.IsNullOrEmpty(_type))
                obj.type = (string)_type;

            string _status = util.GetParamValue(_context, "status");
            if(!String.IsNullOrEmpty(_status))
                obj.status = (string)_status;

            string _hash = util.GetParamValue(_context, "hash");
            if(!String.IsNullOrEmpty(_hash))
                obj.hash = (string)_hash;

            string _description = util.GetParamValue(_context, "description");
            if(!String.IsNullOrEmpty(_description))
                obj.description = (string)_description;

            string _content_type = util.GetParamValue(_context, "content_type");
            if(!String.IsNullOrEmpty(_content_type))
                obj.content_type = (string)_content_type;

            string _active = util.GetParamValue(_context, "active");
            if(!String.IsNullOrEmpty(_active))
                obj.active = Convert.ToBoolean(_active);

            string _game_id = util.GetParamValue(_context, "game_id");
            if(!String.IsNullOrEmpty(_game_id))
                obj.game_id = (string)_game_id;

            string _data = util.GetParamValue(_context, "data");
            if(!String.IsNullOrEmpty(_data))
                obj.data = (string)_data;

            string _name = util.GetParamValue(_context, "name");
            if(!String.IsNullOrEmpty(_name))
                obj.name = (string)_name;

            string _extension = util.GetParamValue(_context, "extension");
            if(!String.IsNullOrEmpty(_extension))
                obj.extension = (string)_extension;

            string _date_modified = util.GetParamValue(_context, "date_modified");
            if(!String.IsNullOrEmpty(_date_modified))
                obj.date_modified = Convert.ToDateTime(_date_modified);
            else
                obj.date_modified = DateTime.Now;

            string _date_created = util.GetParamValue(_context, "date_created");
            if(!String.IsNullOrEmpty(_date_created))
                obj.date_created = Convert.ToDateTime(_date_created);
            else
                obj.date_created = DateTime.Now;

            // get data
            wrapper.data = api.SetGameProfileContentByUuid(obj);

            util.SerializeTypeJSONToResponse(_context, wrapper);
        }
コード例 #2
0
ファイル: BaseGamingService.cs プロジェクト: drawcode/bom
        //------------------------------------------------------------------------------
        public virtual void DelGameProfileContentByGameIdByUsernameByPathByVersionByPlatformByIncrement()
        {
            string _game_id = (string)util.GetParamValue(_context, "game_id");
            string _username = (string)util.GetParamValue(_context, "username");
            string _path = (string)util.GetParamValue(_context, "path");
            string _version = (string)util.GetParamValue(_context, "version");
            string _platform = (string)util.GetParamValue(_context, "platform");
            int _increment = int.Parse(util.GetParamValue(_context, "increment"));

            ResponseGameProfileContentBool wrapper = new ResponseGameProfileContentBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-profile-content/del/by-game-id/by-username/by-path/by-version/by-platform/by-increment";

            bool completed = api.DelGameProfileContentByGameIdByUsernameByPathByVersionByPlatformByIncrement(

                _game_id
                , _username
                , _path
                , _version
                , _platform
                , _increment
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
コード例 #3
0
ファイル: BaseGamingService.cs プロジェクト: drawcode/bom
        //------------------------------------------------------------------------------
        public virtual void DelGameProfileContentByUuid()
        {
            string _uuid = (string)util.GetParamValue(_context, "uuid");

            ResponseGameProfileContentBool wrapper = new ResponseGameProfileContentBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-profile-content/del/by-uuid";

            bool completed = api.DelGameProfileContentByUuid(

                _uuid
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
コード例 #4
0
ファイル: BaseGamingService.cs プロジェクト: drawcode/bom
        //------------------------------------------------------------------------------
        public virtual void DelGameProfileContentByGameIdByUsernameByPath()
        {
            string _game_id = (string)util.GetParamValue(_context, "game_id");
            string _username = (string)util.GetParamValue(_context, "username");
            string _path = (string)util.GetParamValue(_context, "path");

            ResponseGameProfileContentBool wrapper = new ResponseGameProfileContentBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-profile-content/del/by-game-id/by-username/by-path";

            bool completed = api.DelGameProfileContentByGameIdByUsernameByPath(

                _game_id
                , _username
                , _path
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }