//------------------------------------------------------------------------------ public virtual void CountGameNetworkAuthByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameNetworkAuthInt wrapper = new ResponseGameNetworkAuthInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-network-auth/count/by-uuid"; int i = api.CountGameNetworkAuthByUuid( _uuid ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void CountGameNetworkAuth() { ResponseGameNetworkAuthInt wrapper = new ResponseGameNetworkAuthInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-network-auth/count"; int i = api.CountGameNetworkAuth( ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }