//------------------------------------------------------------------------------ public virtual void BrowseGameAttributeListByFilter() { ResponseGameAttributeList wrapper = new ResponseGameAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-attribute/browse/by-filter"; SearchFilter obj = new SearchFilter(); obj.page = Convert.ToInt32(util.GetParamValue(_context, "page")); obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size")); obj.filter = util.GetParamValue(_context, "filter"); GameAttributeResult result = api.BrowseGameAttributeListByFilter(obj); wrapper.info.Add("total_rows", result.total_rows); wrapper.info.Add("total_pages", result.total_pages); wrapper.info.Add("page", result.page); wrapper.info.Add("page_size", result.page_size); // get data wrapper.data = result.data; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameAttributeListByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameAttributeList wrapper = new ResponseGameAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-attribute/get/by-uuid"; List<GameAttribute> objs = api.GetGameAttributeListByUuid( _uuid ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameAttributeListByGameIdByCode() { string _game_id = (string)util.GetParamValue(_context, "game_id"); string _code = (string)util.GetParamValue(_context, "code"); ResponseGameAttributeList wrapper = new ResponseGameAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-attribute/get/by-game-id/by-code"; List<GameAttribute> objs = api.GetGameAttributeListByGameIdByCode( _game_id , _code ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameAttributeListByType() { int _type = int.Parse(util.GetParamValue(_context, "type")); ResponseGameAttributeList wrapper = new ResponseGameAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-attribute/get/by-type"; List<GameAttribute> objs = api.GetGameAttributeListByType( _type ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameAttributeList() { ResponseGameAttributeList wrapper = new ResponseGameAttributeList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-attribute/get"; List<GameAttribute> objs = api.GetGameAttributeList( ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }