/***************************************** * Instance Objects in the world *****************************************/ public clsDriverHuman spawnCarLocalHuman(clsWorld world, Vector2 worldLocation, Vector2 direction, Vector2 velocity) { clsCar car = createCar(worldLocation, direction, velocity); // spanw car clsDriverHuman human = createDriverHuman(world, car, this.input); // create human for the car return(human); }
/***************************************** * Instance Game Intelegence hooks *****************************************/ public clsDriverHuman createDriverHuman(clsWorld world, clsCar car, clsInput input) { clsDriverHuman human = new clsDriverHuman(world, car, input); // assign human to it actors.Add((intActor)human); return(human); }