void Awake() { this.m_Parent = GameManager.Instance.transform; this.m_View = this.gameObject.AddComponent <PrepareView>(); this.m_Model = GameManager.GetModel <PrepareModel>(); NetManager.ListenerMsg(ProtoDefine.StartGame, StartGameCallBack); }
void Awake() { this.m_Parent = GameManager.Instance.transform; this.m_View = this.gameObject.AddComponent <GameRoomView>(); this.m_Model = GameManager.GetModel <GameRoomModel>(); this.m_PrepareModel = GameManager.GetModel <PrepareModel>(); NetManager.ListenerMsg(ProtoDefine.HitChess, HitChessCallBack); NetManager.ListenerMsg(ProtoDefine.WinGame, WinGameCallBack); }