public GamePlayState(GamePlayMediator mediator) { this.Mediator = mediator; this.GamePlayModel = mediator._gamePlayModel; this.View = mediator._view; this.ProjectSettings = mediator._projectSettings; this.RemoteDataModel = mediator._remoteDataModel; this.Animals = mediator._animalViews; }
public GamePlayStatePause(GamePlayMediator mediator) : base(mediator) { }
public GamePlayStateLoad(GamePlayMediator mediator) : base(mediator) { }
public GamePlayStateUnloading(GamePlayMediator mediator) : base(mediator) { }
public GamePlayStateGathering(GamePlayMediator mediator) : base(mediator) { }