private static void ClickToCache(CurrentClick previous, bool normal) { if (normal) { previous.CacheList.Insert(previous.index, previous.NormalCall); } else { previous.CacheList.Insert(previous.index, previous.OpaqueCall); } }
private static bool AddToCache(Bitmap drawBitmap, string path, List <DrawCall> cacheList, PointF coords, bool selectable, MouseSelection mouseSelection, RectangleF screenArea, int colorOverlay = 0) { if (mouseSelection.isDown && !screenArea.Contains(coords)) { return(false); } if (colorOverlay != 0) { drawBitmap = GreenFilter(drawBitmap); } var normalDraw = new DrawCall(drawBitmap, path, coords.X, coords.Y); if (selectable && InsideSelection(mouseSelection.selectionArea, new RectangleF(coords.X, coords.Y, drawBitmap.Width, drawBitmap.Height))) { var opaque = MakeOpaque(drawBitmap, path, 0.5f); var opDraw = new DrawCall(opaque, path, coords.X, coords.Y); if (mouseSelection.clicked) { if (currentClick != null) { ClickToCache(currentClick, true); } currentClick = new CurrentClick(); currentClick.index = cacheList.Count; currentClick.CacheList = cacheList; currentClick.NormalCall = normalDraw; currentClick.OpaqueCall = opDraw; } else { cacheList.Add(opDraw); return(true); } } else { cacheList.Add(normalDraw); } return(false); }
private static void ClickToCache(CurrentClick previous, bool normal) { if(normal) previous.CacheList.Insert(previous.index, previous.NormalCall); else previous.CacheList.Insert(previous.index, previous.OpaqueCall); }
private static bool AddToCache(Bitmap drawBitmap, string path, List<DrawCall> cacheList, PointF coords, bool selectable, MouseSelection mouseSelection, RectangleF screenArea, int colorOverlay = 0) { if (mouseSelection.isDown && !screenArea.Contains(coords)) return false; if (colorOverlay != 0) { drawBitmap = GreenFilter(drawBitmap); } var normalDraw = new DrawCall(drawBitmap, path, coords.X, coords.Y); if (selectable && InsideSelection(mouseSelection.selectionArea, new RectangleF(coords.X, coords.Y, drawBitmap.Width, drawBitmap.Height))) { var opaque = MakeOpaque(drawBitmap, path, 0.5f); var opDraw = new DrawCall(opaque, path, coords.X, coords.Y); if (mouseSelection.clicked) { if (currentClick != null) ClickToCache(currentClick, true); currentClick = new CurrentClick(); currentClick.index = cacheList.Count; currentClick.CacheList = cacheList; currentClick.NormalCall = normalDraw; currentClick.OpaqueCall = opDraw; } else { cacheList.Add(opDraw); return true; } } else cacheList.Add(normalDraw); return false; }
public static void OnGraphics( Graphics gdi, FOMap map, FOHexMap hexMap, Dictionary<int, ItemProto> itemsPid, CritterData critterData, Dictionary<string, FalloutFRM> frms, EditorData editorData, SizeF scale, RectangleF screenArea, MouseSelection mouseSelection) { Flags flags = editorData.drawFlags; Flags selectFlags = editorData.selectFlags; Flags overlayFlags = editorData.overlayFlags; if (!cachedCalls) { CachedSceneryDraws = new List<DrawCall>(); CachedTileDraws = new List<DrawCall>(); CachedRoofTileDraws = new List<DrawCall>(); CachedDrawsLists = new List<List<DrawCall>>(); CachedOverlayDraws = new List<OverlayCall>(); CachedDrawsLists.Add(CachedTileDraws); CachedDrawsLists.Add(CachedSceneryDraws); CachedDrawsLists.Add(CachedRoofTileDraws); currentClick = null; SelectedObjects = new List<MapObject>(); SelectedTiles = new List<Tile>(); Errors = new List<string>(); if (DrawFlag(flags, Flags.Tiles) || DrawFlag(flags, Flags.Roofs)) { foreach (var tile in map.Tiles) { bool selectable = false; if (!tile.Roof && !DrawFlag(flags, Flags.Tiles)) continue; if (!tile.Roof && DrawFlag(selectFlags, Flags.Tiles)) selectable = true; if (tile.Roof && !DrawFlag(flags, Flags.Roofs)) continue; if(tile.Roof && DrawFlag(selectFlags, Flags.Roofs)) selectable = true; List<DrawCall> list = null; if (tile.Roof) list = CachedRoofTileDraws; else list = CachedTileDraws; if (!frms.ContainsKey(tile.Path)) { Errors.Add("Tile graphics " + tile.Path + " not loaded."); return; } var tileCoords = hexMap.GetTileCoords(new Point(tile.X, tile.Y), tile.Roof); Bitmap drawBitmap = frms[tile.Path].Frames[0]; if (AddToCache(drawBitmap, tile.Path, list, tileCoords, selectable, mouseSelection, screenArea, tile.colorOverlay)) SelectedTiles.Add(tile); } } foreach (var obj in map.Objects.OrderBy(x => x.MapX + x.MapY * 2)) { bool selectable = false; // skip specific object types if (obj.MapObjType == MapObjectType.Critter && !DrawFlag(flags, Flags.Critters)) continue; else if (obj.MapObjType == MapObjectType.Item && !DrawFlag(flags, Flags.Items)) continue; else if (obj.MapObjType == MapObjectType.Scenery && !DrawFlag(flags, Flags.Scenery)) continue; if (obj.MapObjType == MapObjectType.Critter && DrawFlag(selectFlags, Flags.Critters)) selectable = true; else if (obj.MapObjType == MapObjectType.Item && DrawFlag(selectFlags, Flags.Items)) selectable = true; else if (obj.MapObjType == MapObjectType.Scenery && DrawFlag(selectFlags, Flags.Scenery)) selectable = true; Bitmap drawBitmap; PointF coords; string path; if (obj.MapObjType == MapObjectType.Critter) { string dirS; int dir = 0; obj.Properties.TryGetValue("Dir", out dirS); int.TryParse(dirS, out dir); string crType = ""; critterData.GetCritterType(obj.ProtoId, out crType); FalloutFRM frm; string cr = "art\\critters\\" + crType + "aa.frm"; path = cr; if (!frms.TryGetValue(cr, out frm)) { Errors.Add("Critter graphics " + cr + " not loaded."); continue; } if (frm == null) continue; coords = hexMap.GetObjectCoords(new Point(obj.MapX, obj.MapY), frm.Frames[0].Size, new Point(frm.PixelShift.X, frm.PixelShift.Y), new Point(0, 0)); drawBitmap = frm.GetAnimFrameByDir(dir, 1); if (DrawFlag(overlayFlags, Flags.Critters)) { string text = editorData.overlayCritterFormat; string preprocessed = PreprocessOverlay(text, obj, new Func<string, string>((string mStr) => { string data = ""; if (obj.Properties.ContainsKey(mStr)) data = obj.Properties[mStr]; if (obj.CritterParams.ContainsKey(mStr)) data = obj.CritterParams[mStr].ToString(); return data; })); int lines = text.Count(f => f == '\n'); CachedOverlayDraws.Add(new OverlayCall(preprocessed, coords.X, coords.Y - (40 + (15 * (lines - 1))))); } } // Scenery or Item else { ItemProto prot; if (!itemsPid.TryGetValue(obj.ProtoId, out prot)) continue; if (prot.Type == (int)ItemTypes.ITEM_WALL && !DrawFlag(flags, Flags.SceneryWalls)) continue; if (!frms.ContainsKey(prot.PicMap)) { Errors.Add("Scenery graphics " + prot.PicMap + " not loaded."); continue; } var frm = frms[prot.PicMap]; path = prot.PicMap; coords = hexMap.GetObjectCoords(new Point(obj.MapX, obj.MapY), frm.Frames[0].Size, new Point(frm.PixelShift.X, frm.PixelShift.Y), new Point(prot.OffsetX, prot.OffsetY)); drawBitmap = frm.Frames[0]; } if (AddToCache(drawBitmap, path, CachedSceneryDraws, coords, selectable, mouseSelection, screenArea, obj.colorOverlay)) SelectedObjects.Add(obj); } } // Rendering if (currentClick != null) ClickToCache(currentClick, false); if (scale.Width != 1.0f && gdi != null) gdi.ScaleTransform(scale.Width, scale.Height); cachedCalls = true; if (gdi != null) { foreach (var call in CachedTileDraws) gdi.DrawImage(call.Bitmap, call.X, call.Y); foreach (var call in CachedSceneryDraws) gdi.DrawImage(call.Bitmap, call.X, call.Y); foreach (var call in CachedRoofTileDraws) gdi.DrawImage(call.Bitmap, call.X, call.Y); foreach (var call in CachedOverlayDraws) { DrawOutlinedText(gdi, call.Text, overlayFont, Brushes.GreenYellow, Brushes.Black, new PointF(call.X, call.Y)); } } }
public static void OnGraphics(Graphics gdi, FOMap map, FOHexMap hexMap, Dictionary <int, ItemProto> itemsPid, CritterData critterData, Dictionary <string, FalloutFRM> frms, EditorData editorData, SizeF scale, RectangleF screenArea, MouseSelection mouseSelection) { Flags flags = editorData.drawFlags; Flags selectFlags = editorData.selectFlags; Flags overlayFlags = editorData.overlayFlags; if (!cachedCalls) { CachedSceneryDraws = new List <DrawCall>(); CachedTileDraws = new List <DrawCall>(); CachedRoofTileDraws = new List <DrawCall>(); CachedDrawsLists = new List <List <DrawCall> >(); CachedOverlayDraws = new List <OverlayCall>(); CachedDrawsLists.Add(CachedTileDraws); CachedDrawsLists.Add(CachedSceneryDraws); CachedDrawsLists.Add(CachedRoofTileDraws); currentClick = null; SelectedObjects = new List <MapObject>(); SelectedTiles = new List <Tile>(); Errors = new List <string>(); if (DrawFlag(flags, Flags.Tiles) || DrawFlag(flags, Flags.Roofs)) { foreach (var tile in map.Tiles) { bool selectable = false; if (!tile.Roof && !DrawFlag(flags, Flags.Tiles)) { continue; } if (!tile.Roof && DrawFlag(selectFlags, Flags.Tiles)) { selectable = true; } if (tile.Roof && !DrawFlag(flags, Flags.Roofs)) { continue; } if (tile.Roof && DrawFlag(selectFlags, Flags.Roofs)) { selectable = true; } List <DrawCall> list = null; if (tile.Roof) { list = CachedRoofTileDraws; } else { list = CachedTileDraws; } if (!frms.ContainsKey(tile.Path)) { Errors.Add("Tile graphics " + tile.Path + " not loaded."); return; } var tileCoords = hexMap.GetTileCoords(new Point(tile.X, tile.Y), tile.Roof); Bitmap drawBitmap = frms[tile.Path].Frames[0]; if (AddToCache(drawBitmap, tile.Path, list, tileCoords, selectable, mouseSelection, screenArea, tile.colorOverlay)) { SelectedTiles.Add(tile); } } } foreach (var obj in map.Objects.OrderBy(x => x.MapX + x.MapY * 2)) { bool selectable = false; // skip specific object types if (obj.MapObjType == MapObjectType.Critter && !DrawFlag(flags, Flags.Critters)) { continue; } else if (obj.MapObjType == MapObjectType.Item && !DrawFlag(flags, Flags.Items)) { continue; } else if (obj.MapObjType == MapObjectType.Scenery && !DrawFlag(flags, Flags.Scenery)) { continue; } if (obj.MapObjType == MapObjectType.Critter && DrawFlag(selectFlags, Flags.Critters)) { selectable = true; } else if (obj.MapObjType == MapObjectType.Item && DrawFlag(selectFlags, Flags.Items)) { selectable = true; } else if (obj.MapObjType == MapObjectType.Scenery && DrawFlag(selectFlags, Flags.Scenery)) { selectable = true; } Bitmap drawBitmap; PointF coords; string path; if (obj.MapObjType == MapObjectType.Critter) { string dirS; int dir = 0; obj.Properties.TryGetValue("Dir", out dirS); int.TryParse(dirS, out dir); string crType = ""; critterData.GetCritterType(obj.ProtoId, out crType); FalloutFRM frm; string cr = "art\\critters\\" + crType + "aa.frm"; path = cr; if (!frms.TryGetValue(cr, out frm)) { Errors.Add("Critter graphics " + cr + " not loaded."); continue; } if (frm == null) { continue; } coords = hexMap.GetObjectCoords(new Point(obj.MapX, obj.MapY), frm.Frames[0].Size, new Point(frm.PixelShift.X, frm.PixelShift.Y), new Point(0, 0)); drawBitmap = frm.GetAnimFrameByDir(dir, 1); if (DrawFlag(overlayFlags, Flags.Critters)) { string text = editorData.overlayCritterFormat; string preprocessed = PreprocessOverlay(text, obj, new Func <string, string>((string mStr) => { string data = ""; if (obj.Properties.ContainsKey(mStr)) { data = obj.Properties[mStr]; } if (obj.CritterParams.ContainsKey(mStr)) { data = obj.CritterParams[mStr].ToString(); } return(data); })); int lines = text.Count(f => f == '\n'); CachedOverlayDraws.Add(new OverlayCall(preprocessed, coords.X, coords.Y - (40 + (15 * (lines - 1))))); } } // Scenery or Item else { ItemProto prot; if (!itemsPid.TryGetValue(obj.ProtoId, out prot)) { continue; } if (prot.Type == (int)ItemTypes.ITEM_WALL && !DrawFlag(flags, Flags.SceneryWalls)) { continue; } if (!frms.ContainsKey(prot.PicMap)) { Errors.Add("Scenery graphics " + prot.PicMap + " not loaded."); continue; } var frm = frms[prot.PicMap]; path = prot.PicMap; coords = hexMap.GetObjectCoords(new Point(obj.MapX, obj.MapY), frm.Frames[0].Size, new Point(frm.PixelShift.X, frm.PixelShift.Y), new Point(prot.OffsetX, prot.OffsetY)); drawBitmap = frm.Frames[0]; } if (AddToCache(drawBitmap, path, CachedSceneryDraws, coords, selectable, mouseSelection, screenArea, obj.colorOverlay)) { SelectedObjects.Add(obj); } } } // Rendering if (currentClick != null) { ClickToCache(currentClick, false); } if (scale.Width != 1.0f && gdi != null) { gdi.ScaleTransform(scale.Width, scale.Height); } cachedCalls = true; if (gdi != null) { foreach (var call in CachedTileDraws) { gdi.DrawImage(call.Bitmap, call.X, call.Y); } foreach (var call in CachedSceneryDraws) { gdi.DrawImage(call.Bitmap, call.X, call.Y); } foreach (var call in CachedRoofTileDraws) { gdi.DrawImage(call.Bitmap, call.X, call.Y); } foreach (var call in CachedOverlayDraws) { DrawOutlinedText(gdi, call.Text, overlayFont, Brushes.GreenYellow, Brushes.Black, new PointF(call.X, call.Y)); } } }