public StoreItem ConvertItem(Entry entry) { var ret = new StoreItem(); if (entry.MetaInfo != null) { foreach (var mi in entry.MetaInfo) { switch (mi.Key) { case "EncryptionKey": Index.UseKey(Convert.FromBase64String(mi.Value.Split(':', 3)[1])); break; case "BannerOverride": ret.Banner = mi.Value.ToUpperInvariant(); break; } } } var displayAssetPath = entry.DisplayAssetPath ?? "None"; var _p = GetItemPath(entry.ItemGrants[0].TemplateID, out ret.Type); Console.WriteLine("Getting " + _p); var exp = Index.GetPackage(_p).GetExport <UObject>(); foreach (var prop in exp) { switch (prop.Key) { case "Rarity": if (ret.Rarity == Rarity.UNCOMMON) { ret.Rarity = GetRarity((EnumProperty)prop.Value); } break; case "DisplayName": ret.Name = ((TextProperty)prop.Value).Value; break; case "ShortDescription": ret.ShortDescription = ((TextProperty)prop.Value).Value; break; case "Description": ret.Description = ((TextProperty)prop.Value).Value; break; case "Series": ret.Series = ((ObjectProperty)prop.Value).Value.Resource.ObjectName.String.ToLowerInvariant(); break; case "DisplayAssetPath": if (displayAssetPath == "None") { displayAssetPath = ((FSoftObjectPath)((StructProperty)prop.Value).Value).AssetPathName.String; } break; case "LargePreviewImage": if (ret.StandardIcon == null) { ret.StandardIcon = ((SoftObjectProperty)prop.Value).Value.AssetPathName.String; } break; case "HeroDefinition": // skin foreach (var defProp in Index.GetPackage("/FortniteGame/Content/Athena/Heroes/" + ((ObjectProperty)prop.Value).Value.Resource.ObjectName.String).GetExport <UObject>()) { switch (defProp.Key) { case "LargePreviewImage": ret.StandardIcon = ((SoftObjectProperty)defProp.Value).Value.AssetPathName.String; break; } } break; case "WeaponDefinition": // pick var path = "/FortniteGame/Content/Athena/Items/Weapons/" + ((ObjectProperty)prop.Value).Value.Resource.ObjectName.String; Console.WriteLine("getting pickaxe: " + path); var uobj = Index.GetPackage("/FortniteGame/Content/Athena/Items/Weapons/" + ((ObjectProperty)prop.Value).Value.Resource.ObjectName.String).GetExport <UObject>(); foreach (var defProp in uobj) { switch (defProp.Key) { case "LargePreviewImage": ret.StandardIcon = ((SoftObjectProperty)defProp.Value).Value.AssetPathName.String; break; } } break; } } if (displayAssetPath != "None") { exp = Index.GetPackage(ConvertObjectPath(displayAssetPath)).GetExport <UObject>(); foreach (var prop in exp) { switch (prop.Key) { case "DisplayName": ret.Name = ((TextProperty)prop.Value).Value; break; case "ShortDescription": ret.ShortDescription = ((TextProperty)prop.Value).Value; break; case "Description": ret.Description = ((TextProperty)prop.Value).Value; break; case "TileImage": case "DetailsImage": var ind = ((ObjectProperty)((UObject)((StructProperty)prop.Value).Value)["ResourceObject"]).Value; if (string.IsNullOrWhiteSpace(ind.Resource.ObjectName.String)) { throw new NotImplementedException("WRAPS NOT ADDED YET"); /*/ most likely an item wrap * foreach (var mProp in (await Index.GetPackage("/FortniteGame/Content/UI/Foundation/Textures/Icons/Wraps/FeaturedMaterials/" + packageIndex.import).GetUObjectAsync()).properties) * { * if (mProp.name == "TextureParameterValues") * { * ret.FeaturedIcon = ((FPackageIndex)((FStructFallback)((UScriptStruct)((UScriptArray)mProp.tag_data).data[0]).struct_type).properties[1].tag_data).outer_import; * } * }*/ } else { ret.FeaturedIcon = ind.Resource.OuterIndex.Resource.ObjectName.String; if (ret.FeaturedIcon.Contains("MI_UI")) { // yikes but whatever lol ret.FeaturedIcon = ((ObjectProperty)((UObject)((StructProperty)((ArrayProperty)Index.GetPackage(ConvertObjectPath(ret.FeaturedIcon)).GetExport <UObject>()["TextureParameterValues"]).Value[0]).Value)["ParameterValue"]).Value.Resource.OuterIndex.Resource.ObjectName.String; } } break; } } if (ret.Type == ItemType.ITEMWRAP) { ret.StandardIcon = ret.FeaturedIcon; } ret.FeaturedIcon = ConvertObjectPath(ret.FeaturedIcon); } ret.StandardIcon = ConvertObjectPath(ret.StandardIcon); if (entry.Categories.Length != 0) { ret.FeaturedCategory = int.Parse(entry.Categories[0].Split(' ', 2)[1]); } ret.SortPriority = entry.SortPriority; switch (entry.OfferType) { case "DynamicBundle": int basePrice = 0; var items = entry.BundleInfo.BundleItems; for (int i = 0; i < items.Length; i++) { basePrice += items[i].RegularPrice; } DiscountedPrice price; ret.Price = price = new DiscountedPrice(basePrice + entry.BundleInfo.DiscountedBasePrice, basePrice); switch (entry.BundleInfo.DisplayType) { case "PercentOff": ret.Banner = $"{(1 - ((float)price.Price / price.OriginalPrice)) * 100}% OFF"; break; case "AmountOff": ret.Banner = $"{price.OriginalPrice - price.Price} V-BUCKS OFF"; break; } ret.Type = ItemType.BUNDLE; //ret.ShortDescription.Text.SourceString = $"{items.Length} ITEM BUNDLE"; // TODO: fix this please lmao break; case "StaticPrice": default: ret.Price = new StaticPrice(entry.Prices[0].FinalPrice); break; } return(ret); }
public void WriteToStream(MemoryStream output) { var converter = new Converter(PakSupplier.Index); StoreItem[] weekly = new StoreItem[Store.Weekly.Length]; for (int i = 0; i < weekly.Length; i++) { try { weekly[i] = converter.ConvertItem(Store.Weekly[i]); } catch (Exception e) { Console.WriteLine(e); } } StoreItem[] daily = new StoreItem[Store.Daily.Length]; for (int i = 0; i < daily.Length; i++) { try { daily[i] = converter.ConvertItem(Store.Daily[i]); } catch (Exception e) { Console.WriteLine(e); throw e; } } // number of featured categories var weeklies = Converter.GetCategorySlots(weekly, out var count, out var sizes, out var size); Config.SelectedCategory = count; var gc = new GlobalCache(converter.Index); // TODO: making it any larger doesn't affect the text or icon resolution :( // might have to do with the canvas only writing 1080p pixels on a 4k (e.g) image const int w = 1280; const int h = 720; using var ret = new SKBitmap(w, h, SKColorType.Rgba8888, SKAlphaType.Opaque); using var stream = new VideoOutputStream(ret, 30, 1024 * 1024 * 5, output, true); using (var c = new SKCanvas(ret)) { if (!string.IsNullOrWhiteSpace(Background) && File.Exists(Background)) { try { // TODO: make this permanent or part of drawing the cache (maybe?) just do something using var bmp = SKBitmap.Decode(Background); c.DrawBitmap(bmp, new SKRect(0, 0, w, h), new SKPaint { FilterQuality = SKFilterQuality.High, IsAntialias = true }); } catch (Exception e) { Console.WriteLine(e); } } c.SetMatrix(SKMatrix.MakeScale(w / 1920f, h / 1080f)); for (int i = 0; i < size; i++) { gc.GetSection(DrawType.DAILY).Draw(c, daily); gc.GetSection(DrawType.FEATURED).Draw(c, weeklies[i]); gc.GetSection(DrawType.FEATURED).InitializeCategory(c, weeklies[i], sizes, i + 1, 0); float tickAmt = 1 / 150f; for (int j = 0; j < 150; j++) { gc.GetSection(DrawType.DAILY).DrawBorder(c, daily, j); gc.GetSection(DrawType.FEATURED).DrawBorder(c, weeklies[i], j + i * 150); stream.EncodeFrame(); gc.GetSection(DrawType.FEATURED).TickCategory(c, weeklies[i], sizes, j * tickAmt, tickAmt); } } } /* * using var bmp = new SKBitmap(1280, 720, SKColorType.Rgba8888, SKAlphaType.Opaque); * using var stream = new VideoOutputStream(bmp, 30, 1024 * 1024 * 4, output, true); * using var c = new SKCanvas(bmp); */ }