public void removeChild(DisplayObject child) { _displayObjects.Remove(child); child.parent = null; }
public Rectangle getRect(DisplayObject targetCoordinateSpace) { return null; }
public bool hitTestObject(DisplayObject obj) { return false; }
/// <summary> /// Adds a child <see cref="DisplayObject"/> instance to this <see cref="DisplayObjectContainer"/> instance. /// </summary> public DisplayObject addChildAt(DisplayObject child, int index) { return default(DisplayObject); }
/// <summary> /// Determines whether the specified display object is a child of the <see cref="DisplayObjectContainer"/> instance or the instance itself. /// </summary> public bool contains(DisplayObject child) { return default(bool); }
/// <summary> /// Adds a child <see cref="DisplayObject"/> instance to this <see cref="DisplayObjectContainer"/> instance. /// </summary> public DisplayObject addChild(DisplayObject child) { return default(DisplayObject); }
/// <summary> /// Swaps the z-order (front-to-back order) of the two specified child objects. /// </summary> public void swapChildren(DisplayObject child1, DisplayObject child2) { return; }
/// <summary> /// Changes the position of an existing child in the display object container. /// </summary> public void setChildIndex(DisplayObject child, int index) { return; }
/// <summary> /// Removes the specified child <see cref="DisplayObject"/> instance from the child list of the <see cref="DisplayObjectContainer"/> instance. /// </summary> public DisplayObject removeChild(DisplayObject child) { return default(DisplayObject); }
/// <summary> /// Returns the index position of a child <see cref="DisplayObject"/> instance. /// </summary> public int getChildIndex(DisplayObject child) { return default(int); }