/// <summary> /// This determines which radio button was clicked. /// Each rod has a different timing. /// The timing is the time it takes for the casting bar to go from its max value, down to its lowest point and back up to its max value. /// I use this method of fishing as it has netted better results over clicking cast as soon as the program detects the casting bar at its max value. /// </summary> private void rodType_CheckedChanged(object sender, EventArgs e) { RadioButton radioButton = sender as RadioButton; if (woodFishingRod.Checked) { if (steam) { rodType = 1250; } else { rodType = 1260; } } else if (trollingRod.Checked) { if (steam) { rodType = 1350; } else { rodType = 1360; } } else if (spinningRod.Checked) { if (steam) { rodType = 1450; } else { rodType = 1460; } } else if (flyRod.Checked) { if (steam) { rodType = 1520; } else { rodType = 1525; } } else if (legRod.Checked) { if (steam) { rodType = 1580; } else { rodType = 1585; } } rodTimerDebug.Value = rodType; helper = new MethodHelper(steam, rodType); baitToUseText.Enabled = true; findLocationBtn.Enabled = true; }
private void rodTimerDebug_ValueChanged(object sender, EventArgs e) { rodType = (int)rodTimerDebug.Value; //initiliaze helper again to reflect the rodtype change. helper = new MethodHelper(steam, rodType); }