コード例 #1
0
ファイル: Character.cs プロジェクト: qpfiffer/Fighter
 public Character(string characterName, bool onLeft)
 {
     mySprite = new AnimatedSprite(characterName, onLeft);
     myHealth = new HUD(constants.HUDSTATE.HEALTH, onLeft);
     isOnLeft = onLeft;
     Vector2 jumpSpeedDOWN = new Vector2(0.0f, -(constants.JUMP_SPEED));
     Vector2 jumpSpeedUP = new Vector2(0.0f, constants.JUMP_SPEED);
 }
コード例 #2
0
ファイル: Menu.cs プロジェクト: qpfiffer/Fighter
        public void Load(ContentManager globManager)
        {
            // Start screen
            pressStartBG = globManager.Load<Texture2D>("Menu/pressStartbg");
            movingTile.Load(globManager);
            pressStartBlink.Load(globManager);

            // Menu Screen
            mainFont = globManager.Load<SpriteFont>("Menu/mainFont");
            mScreenWat.Load(globManager);

            // character select screen
            int i = 0;
            foreach (String charPortrait in sCharacters)
            {
                portraits[i] = globManager.Load<Texture2D>("Menu/Char_Select/" + charPortrait + "Por");

                AnimatedSprite tempSprite = new AnimatedSprite(charPortrait);
                playerOneSelected.Add(tempSprite);
                tempSprite.Load(globManager);
                tempSprite.GlobPos = new Vector2(135, 132);
                i++;
            }
            sScreenBG = globManager.Load<Texture2D>("Menu/Char_Select/char_select");
            playerOneSelect.Load(globManager);
        }