コード例 #1
0
        public override void CreateChildren()
        {
            // Do nothing, if children are already created
            if (Children.Count >= 9)
            {
                return;
            }

            int children_layer = layerNum + 1;
            int children_size  = getNodeSize() / 2;
            Dictionary <int, PartitionNode> added_children = new Dictionary <int, PartitionNode>();

            for (int i = 0; i < 9; i++)
            {
                if (Children.ContainsKey(i) && Children[i] != null)
                {
                    continue;
                }
                else
                {
                    PartitionNode new_child = new PartitionNode(children_layer, children_size, NodeHelperFuncs.GetChildCenter(this, i), capacity);
                    new_child.AddParent(this, NodeHelperFuncs.GetParentPosition(i));
                    Children.Add(i, new_child);
                    added_children.Add(i, new_child);
                }
            }
            ConnectSharedChildren(added_children);
        }
コード例 #2
0
        private void ConnectSharedChildren(Dictionary <int, PartitionNode> added_children)
        {
            // For created children finds and connects other parents sharing the same children.
            Dictionary <int, PartitionNode> all_siblings = GetMySiblings();

            foreach (KeyValuePair <int, PartitionNode> child in added_children)
            {
                foreach (int sibling_num in NodeHelperFuncs.getRelevantSiblings(child.Key))
                {
                    if (all_siblings.ContainsKey(sibling_num) && all_siblings[sibling_num] != null)
                    {
                        int sChildNum = NodeHelperFuncs.getSharedSiblingChildNumber(child.Key, sibling_num);
                        all_siblings[sibling_num].SetSingleChild(sChildNum, child.Value);
                        child.Value.AddParent(all_siblings[sibling_num], NodeHelperFuncs.GetParentPosition(sChildNum));
                    }
                }
            }
        }
コード例 #3
0
        public Dictionary <int, PartitionNode> GetMySiblings()
        {
            // To get my siblings, need to go 1 level up and look at all parents, and identify which position I am located with respect to
            // other children, then idenify a neighboring sibling and translate its number back relative to me.
            Dictionary <int, PartitionNode> siblings = new Dictionary <int, PartitionNode>();

            if (IsRootNode())
            {
                return(siblings);
            }
            foreach (KeyValuePair <int, PartitionNode> parent in Parents)
            {
                Dictionary <int, PartitionNode> par_children = parent.Value.getChildern();
                foreach (KeyValuePair <int, PartitionNode> par_child in par_children)
                {
                    if (par_child.Value.Equals(this))
                    {
                        int sib_offset = NodeHelperFuncs.ComputeSiblingShiftForChildNum(par_child.Key);
                        foreach (int sibling_num in NodeHelperFuncs.getChildSiblings(par_child.Key))
                        {
                            if (par_children.ContainsKey(sibling_num))
                            {
                                int my_sib_num = sib_offset + sibling_num;
                                if (siblings.ContainsKey(my_sib_num))
                                {
                                    siblings[my_sib_num] = par_children[sibling_num];
                                }
                                else
                                {
                                    siblings.Add(my_sib_num, par_children[sibling_num]);
                                }
                            }
                        }
                        break;
                    }
                }
            }
            return(siblings);
        }
コード例 #4
0
        public void RemoveChild(int child, bool check_siblings = true)
        {
            if (!Children.ContainsKey(child))
            {
                return;
            }
            if (IsRootNode() || !check_siblings)
            {
                Children.Remove(child);
                return;
            }
            Dictionary <int, PartitionNode> siblings = GetMySiblings();

            foreach (int sibling_num in NodeHelperFuncs.getRelevantSiblings(child))
            {
                if (siblings.ContainsKey(sibling_num) && siblings[sibling_num] != null)
                {
                    int sib_child_num = NodeHelperFuncs.getSharedSiblingChildNumber(child, sibling_num);
                    siblings[sibling_num].RemoveChild(sib_child_num, false);
                }
            }
            Children.Remove(child);
        }