override public Capture BeginCapture(InputState input, CaptureSide eSide) { update_last_hit(tool, WorldRay(ref input)); if (input.IsForDevice(InputDevice.Mouse)) { tool.Invert = input.bCtrlKeyDown; tool.UseSecondary = input.bShiftKeyDown; } tool.BeginBrushStroke(lastHitFrameW, lastHitTID); return(Capture.Begin(this, CaptureSide.Any)); }
override public Capture BeginCapture(InputState input, CaptureSide eSide) { //Ray3f sideRay = (eSide == CaptureSide.Left) ? input.vLeftSpatialWorldRay : input.vRightSpatialWorldRay; Frame3f sideHandF = (eSide == CaptureSide.Left) ? input.LeftHandFrame : input.RightHandFrame; sideHandF.Origin += SceneGraphConfig.VRHandTipOffset * sideHandF.Z; SurfaceBrushTool tool = context.ToolManager.GetActiveTool((int)eSide) as SurfaceBrushTool; // [RMS] old oculus hack that was not very nice... //bool bTouchingStick = // (eSide == CaptureSide.Left) ? input.bLeftStickTouching : input.bRightStickTouching; //tool.ActiveBrush = (bTouchingStick) ? // SurfaceBrushTool.BrushTool.Smooth : SurfaceBrushTool.BrushTool.SoftMove; tool.BeginBrushStroke(sideHandF, lastHitTID); return(Capture.Begin(this, eSide)); }