コード例 #1
0
ファイル: FContext.cs プロジェクト: Alan-Baylis/frame3Sharp
        public void PushCockpit(ICockpitInitializer initializer)
        {
            Cockpit trackingInitializer = null;

            if (activeCockpit != null)
            {
                trackingInitializer = activeCockpit;
                inputBehaviors.Remove(activeCockpit.InputBehaviors);
                overrideBehaviors.Remove(activeCockpit.OverrideBehaviors);
                cockpitStack.Push(activeCockpit);
                activeCockpit.RootGameObject.SetActive(false);
            }

            Cockpit c = new Cockpit(this);

            activeCockpit = c;
            if (Use2DCockpit)
            {
                c.UIElementLayer = FPlatform.UILayer;
            }
            c.Start(initializer);
            if (trackingInitializer != null)
            {
                c.InitializeTracking(trackingInitializer);
            }
            inputBehaviors.Add(c.InputBehaviors);
            overrideBehaviors.Add(c.OverrideBehaviors);

            mouseCursor.ResetCursorToCenter();
        }