public double getDistanceL1(Point4d other) { return(Math.Abs(other.getX() - getX()) + Math.Abs(other.getY() - getY()) + Math.Abs(other.getZ() - getZ()) + Math.Abs(other.getW() - getW())); }
public double getDistanceCuad(Point4d other) { return(Square(other.getX() - getX()) + Square(other.getY() - getY()) + Square(other.getZ() - getZ()) + Square(other.getW() - getW())); }