protected internal virtual void ReadRules(ATN atn) { // // RULES // int nrules = ReadInt(); if (atn.grammarType == ATNType.Lexer) { atn.ruleToTokenType = new int[nrules]; } atn.ruleToStartState = new RuleStartState[nrules]; for (int i_5 = 0; i_5 < nrules; i_5++) { int s = ReadInt(); RuleStartState startState = (RuleStartState)atn.states[s]; atn.ruleToStartState[i_5] = startState; if (atn.grammarType == ATNType.Lexer) { int tokenType = ReadInt(); if (tokenType == unchecked ((int)(0xFFFF))) { tokenType = TokenConstants.EOF; } atn.ruleToTokenType [i_5] = tokenType; } } atn.ruleToStopState = new RuleStopState[nrules]; foreach (ATNState state in atn.states) { if (!(state is RuleStopState)) { continue; } RuleStopState stopState = (RuleStopState)state; atn.ruleToStopState[state.ruleIndex] = stopState; atn.ruleToStartState[state.ruleIndex].stopState = stopState; } }
protected internal virtual ATNState StateFactory(StateType type, int ruleIndex) { ATNState s; switch (type) { case StateType.InvalidType: { return(null); } case StateType.Basic: { s = new BasicState(); break; } case StateType.RuleStart: { s = new RuleStartState(); break; } case StateType.BlockStart: { s = new BasicBlockStartState(); break; } case StateType.PlusBlockStart: { s = new PlusBlockStartState(); break; } case StateType.StarBlockStart: { s = new StarBlockStartState(); break; } case StateType.TokenStart: { s = new TokensStartState(); break; } case StateType.RuleStop: { s = new RuleStopState(); break; } case StateType.BlockEnd: { s = new BlockEndState(); break; } case StateType.StarLoopBack: { s = new StarLoopbackState(); break; } case StateType.StarLoopEntry: { s = new StarLoopEntryState(); break; } case StateType.PlusLoopBack: { s = new PlusLoopbackState(); break; } case StateType.LoopEnd: { s = new LoopEndState(); break; } default: { string message = string.Format(CultureInfo.CurrentCulture, "The specified state type {0} is not valid.", type); throw new ArgumentException(message); } } s.ruleIndex = ruleIndex; return(s); }