public dlg_splash(Bitmap bmp, dlg_overlay_base over) : base() { Visible = false; InitializeComponent(); SetBitmap(bmp); overlay = over; if (over == null) { over = new dlg_overlay_base(); overlay = over; over = dlg_overlay_base.Create() as dlg_overlay_base; overlay = over; } overlay.Initialize(); overlay.Spl = this; overlay.SplInit(this); Visible = true; }
public dlg_splash(int color, Bitmap bmp, dlg_overlay_base over) { Visible = false; InitializeComponent(); SetBitmap(bmp); overlay = over; if (over == null) { over = new dlg_overlay_base(); overlay = over; over = dlg_overlay_base.Create() as dlg_overlay_base; overlay = over; } overlay.Initialize(); overlay.Spl = this; overlay.SplInit(this); Visible = true; Graphics joe = Graphics.FromImage(bmp); joe.Clear(Color.FromArgb(color)); joe.Dispose(); }