static public int set__removeComplete(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); effect.EffectObject.LoadComplete v; int op = LuaDelegation.checkDelegate(l, 2, out v); if (op == 0) { self._removeComplete = v; } else if (op == 1) { self._removeComplete += v; } else if (op == 2) { self._removeComplete -= v; } pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_EffectGameObj(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); pushValue(l, true); pushValue(l, self.EffectGameObj); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int stop(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); self.stop(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_param_transform(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); pushValue(l, true); pushValue(l, self.param_transform); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int isAutoDestroy(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); var ret = self.isAutoDestroy(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_Offset(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); int v; checkType(l, 2, out v); self.Offset = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_GameobjectActive(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); bool v; checkType(l, 2, out v); self.GameobjectActive = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_TransformName(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); string v; checkType(l, 2, out v); self.TransformName = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetSpeed(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); System.Single a1; checkType(l, 2, out a1); self.SetSpeed(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_param_vector3(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); UnityEngine.Vector3 v; checkType(l, 2, out v); self.param_vector3 = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_param_int(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); System.Int32 v; checkType(l, 2, out v); self.param_int = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int setLayer(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.setLayer(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int setLocalScale(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); UnityEngine.Vector3 a1; checkType(l, 2, out a1); self.setLocalScale(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int disablePlayOnAwake(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); System.Boolean a1; checkType(l, 2, out a1); self.disablePlayOnAwake(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_AutoDestroyDelay(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); float v; checkType(l, 2, out v); self.AutoDestroyDelay = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int setTarget(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.setTarget(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int setEffectBehaviourType(IntPtr l) { try { effect.EffectObject self = (effect.EffectObject)checkSelf(l); effect.EEffectBehaviour a1; checkEnum(l, 2, out a1); self.setEffectBehaviourType(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { effect.EffectObject o; System.String a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); effect.EEffectBehaviour a3; checkEnum(l, 4, out a3); o = new effect.EffectObject(a1, a2, a3); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
// 初始化 public virtual void Start() { _obj = null; _fTime = 0; //_targetTf = null; }