//--------------------------------------------------------------------- // Public //--------------------------------------------------------------------- public void StartDrawing(RectTransform start, int index) { _currentEdge = Instantiate(_edgeUiPrefab, _edgesPlaceholder); _currentEdge.StartDrawing(start, MouseFollower.Instance.Transform, DEFAULT_LINE_WIDTH); _currentEdge.StartVertex = index; Drawing = true; _start = index; }
public void CancelDrawing() { _currentEdge = null; Drawing = false; }