コード例 #1
0
ファイル: Form1.cs プロジェクト: kalkansa/stserver
        // This function opens the com port and attempts to connect with the validator. It then negotiates
        // the keys for encryption and performs some other setup commands.
        private bool ConnectToValidator(int attempts, int interval)
        {
            // setup timer
            reconnectionTimer.Interval = interval * 1000; // ms

            // run for number of attempts specified
            for (int i = 0; i < attempts; i++)
            {
                // close com port in case it was open
                Payout.SSPComms.CloseComPort();

                // turn encryption off for first stage
                Payout.CommandStructure.EncryptionStatus = false;

                // if the key negotiation is successful then set the rest up
                if (Payout.OpenComPort(textBox1) && Payout.NegotiateKeys(textBox1))
                {
                    Payout.CommandStructure.EncryptionStatus = true; // now encrypting
                    // find the max protocol version this validator supports
                    byte maxPVersion = FindMaxProtocolVersion();
                    if (maxPVersion >= 6)
                    {
                        Payout.SetProtocolVersion(maxPVersion, textBox1);
                    }
                    else
                    {
                        MessageBox.Show("This program does not support slaves under protocol 6!", "ERROR");
                        return(false);
                    }
                    // get info from the validator and store useful vars
                    Payout.SetupRequest(textBox1);
                    // check this unit is supported
                    if (!IsUnitValid(Payout.UnitType))
                    {
                        MessageBox.Show("Unsupported type shown by SMART Payout, this SDK supports the SMART Payout only");
                        Application.Exit();
                        return(false);
                    }
                    // inhibits, this sets which channels can receive notes
                    Payout.SetInhibits(textBox1);
                    // enable, this allows the validator to operate
                    Payout.EnableValidator(textBox1);
                    // enable the payout system on the validator
                    Payout.EnablePayout(textBox1);
                    return(true);
                }
                // Set timer
                reconnectionTimer.Enabled = true;
                while (reconnectionTimer.Enabled)
                {
                    Application.DoEvents();
                }
            }
            return(false);
        }
コード例 #2
0
ファイル: Form1.cs プロジェクト: kalkansa/stserver
        public void ConnectToSMARTPayout(TextBox log = null)
        {
            payoutConnecting = true;
            // setup timer, timeout delay and number of attempts to connect
            System.Windows.Forms.Timer reconnectionTimer = new System.Windows.Forms.Timer();
            reconnectionTimer.Tick    += new EventHandler(reconnectionTimer_Tick);
            reconnectionTimer.Interval = 1000; // ms
            int attempts = 10;

            // Setup connection info
            Payout.CommandStructure.ComPort    = Global.ValidatorComPort;
            Payout.CommandStructure.SSPAddress = Global.Validator1SSPAddress;
            Payout.CommandStructure.BaudRate   = 9600;
            Payout.CommandStructure.Timeout    = 1000;
            Payout.CommandStructure.RetryLevel = 3;

            // Run for number of attempts specified
            for (int i = 0; i < attempts; i++)
            {
                if (log != null)
                {
                    log.AppendText("Trying connection to SMART Payout\r\n");
                }

                // turn encryption off for first stage
                Payout.CommandStructure.EncryptionStatus = false;

                // Open port first, if the key negotiation is successful then set the rest up
                if (Payout.OpenPort() && Payout.NegotiateKeys(log))
                {
                    Payout.CommandStructure.EncryptionStatus = true; // now encrypting
                    // find the max protocol version this validator supports
                    byte maxPVersion = FindMaxPayoutProtocolVersion();
                    if (maxPVersion >= 6)
                    {
                        Payout.SetProtocolVersion(maxPVersion, log);
                    }
                    else
                    {
                        MessageBox.Show("This program does not support units under protocol 6!", "ERROR");
                        payoutConnecting = false;
                        return;
                    }
                    // get info from the validator and store useful vars
                    Payout.SetupRequest(log);
                    // check the right unit is connected
                    if (!IsValidatorSupported(Payout.UnitType))
                    {
                        MessageBox.Show("Unsupported type shown by SMART Payout, this SDK supports the SMART Payout and the SMART Hopper only");
                        payoutConnecting = false;
                        Application.Exit();
                        return;
                    }
                    // inhibits, this sets which channels can receive notes
                    Payout.SetInhibits(log);
                    // enable payout
                    Payout.EnablePayout(log);
                    // set running to true so the validator begins getting polled
                    payoutRunning    = true;
                    payoutConnecting = false;
                    return;
                }
                // reset timer
                reconnectionTimer.Enabled = true;
                while (reconnectionTimer.Enabled)
                {
                    if (CHelpers.Shutdown)
                    {
                        payoutConnecting = false;
                        return;
                    }

                    Application.DoEvents();
                    Thread.Sleep(1);
                }
            }
            payoutConnecting = false;
            return;
        }