/// <summary> /// Request a CallBack. /// </summary> /// <param name="ID">ID</param> public void RequestCallBack(uint ID) { if (Connected) { MemoryStream buffer = new MemoryStream(); CServerRequestCallback DonkeyServidorPedirCallback = new CServerRequestCallback(ID, buffer); if (m_ServerConnection != null) { m_ServerConnection.SendPacket(buffer); } } }
/// <summary> /// Request a CallBack. /// </summary> /// <param name="ID">ID</param> public void RequestCallBack(uint ID) { if (Connected) { MemoryStream buffer=new MemoryStream(); CServerRequestCallback DonkeyServidorPedirCallback=new CServerRequestCallback(ID,buffer); if (m_ServerConnection!=null) m_ServerConnection.SendPacket(buffer); } }