/// <summary> /// Persists the game object name change<br/> /// The transform name could be changed by clicking the game object in the hierarchy and pressing F2 for rename /// </summary> /// <param name="transform"></param> // ReSharper disable SuggestBaseTypeForParameter private void RecordNameChange(Transform transform) // ReSharper restore SuggestBaseTypeForParameter { PersistedNameChange persistedNameChange = new PersistedNameChange(transform); _nameChanges.Add(persistedNameChange); #if DEBUG if (DebugMode) { Debug.Log("Transform name cached: " + persistedNameChange); } #endif }