public Battle(BattleManager battleManager, List<BattleCharacter> battleCharacters , string winGoal, string loseGoal, int turnLimit = 9999) { this.battleManager = battleManager; this.battleCharacters = battleCharacters; this.winGoal = winGoal; this.loseGoal = loseGoal; this.turnLimit = turnLimit; }
public BattleTurn(BattleManager battleManager, List<BattleCharacter> battleCharacters) { this.battleManager = battleManager; this.battleCharacters = battleCharacters; }