void BreakpointManager_OnListModified(object sender, BreakpointListModifiedEventArgs e) { if (e.Added) e.Breakpoint.PropertyChanged += Breakpoint_PropertyChanged; else e.Breakpoint.PropertyChanged -= Breakpoint_PropertyChanged; Save(); }
void BreakpointManager_OnListModified(object sender, BreakpointListModifiedEventArgs e) { if (e.Added) { AddBreakpoint(e.Breakpoint); } else { RemoveBreakpoint(e.Breakpoint); } }
void BreakpointManager_OnListModified(object sender, BreakpointListModifiedEventArgs e) { if (e.Added) { e.Breakpoint.PropertyChanged += Breakpoint_PropertyChanged; } else { e.Breakpoint.PropertyChanged -= Breakpoint_PropertyChanged; } Save(); }
void BreakpointManager_OnListModified(object sender, BreakpointListModifiedEventArgs e) { if (e.Added) AddBreakpoint(e.Breakpoint); else RemoveBreakpoint(e.Breakpoint); }