private void button1_Click(object sender, EventArgs e) { Villager vi = new Villager(); // MessageBox.Show("-->"+vi.Talk()); MessageBox.Show("vi-->" + vi.GetHP()); Monster mon = new Monster(); MessageBox.Show("mon-->" + mon.GetHP()); vi.Injured(mon.Attack()); MessageBox.Show("vi2-->" + vi.GetHP()); }
private void button1_Click(object sender, EventArgs e) { Villager vi = new Villager(); Monster mon = new Monster(); mon.Attack(vi); MessageBox.Show("Villager-->" + vi.GetHP()); Monster mon2 = new Monster(); mon.Attack(mon2); MessageBox.Show("Monster-->" + mon2.GetHP()); }
private void button1_Click(object sender, EventArgs e) { Villager vi = new Villager(); Monster mon = new Monster(); //2 vi.Injured(mon.Attack()); ///2 int a = mon.Attack(); ///2 a = 50; ///2 vi.Injured(a); mon.Attack(vi); MessageBox.Show("vi2-->" + vi.GetHP()); }
//2 public int Attack() //2 { //2 return 10; //2 } public void Attack(Villager vi) { vi.Injured(10); }