/// <summary> /// 邮件列表 /// </summary> private void OnMailList(PacketBase packet) { c2ss.MailList msg = packet as c2ss.MailList; Player player = UnitManager.Instance.GetPlayerByClientUID(msg.client_uid); if (player == null) { Log.Debug("OnMailList 未找到unit:" + msg.client_uid.srv_uid + ", " + msg.client_uid.conn_idx); return; } Mailbox mail_box = MailboxManager.Instance.GetMailBox(player.char_idx); if (mail_box != null) { mail_box.HandleReqList(); } }
public void Tick() { //存盘 int update_count = 0; Mailbox mail_box = null; foreach (var obj in m_mailboxs) { mail_box = obj.Value as Mailbox; if (mail_box != null && mail_box.NeedSave()) { mail_box.Save(); if (++update_count > 60) { break; //当次循环最大保存数量 } } } }