public Chunk(Point id, Generator gen, Block[] blocks) { Setup((int)id.X * gen.ChunkSize, (int)id.Y * gen.ChunkSize, gen, blocks); }
public Chunk(Point id, Generator gen) { Setup((int)id.X * gen.ChunkSize, (int)id.Y * gen.ChunkSize, gen); }
public Chunk(int x, int y, Generator gen, Block[] blocks) { Setup(x, y, gen, blocks); }
public Chunk(int x, int y, Generator gen) { Setup(x, y, gen); }