partial void DeleteStreet(Street instance);
partial void UpdateStreet(Street instance);
partial void InsertStreet(Street instance);
private void detach_Street(Street entity) { this.SendPropertyChanging(); entity.Type_street = null; }
private void attach_Street(Street entity) { this.SendPropertyChanging(); entity.Type_street = this; }
private void attach_Street(Street entity) { this.SendPropertyChanging(); entity.Gorod = this; }